X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/16bbb8a8212497d9c44c81333ed2c0e689e0c5af..fb33f893495b18dc7a0e13182b901d4cf662150f:/include/simgrid/s4u/engine.hpp diff --git a/include/simgrid/s4u/engine.hpp b/include/simgrid/s4u/engine.hpp index e5bc4d2ba0..413f7ef92e 100644 --- a/include/simgrid/s4u/engine.hpp +++ b/include/simgrid/s4u/engine.hpp @@ -6,21 +6,37 @@ #ifndef SIMGRID_S4U_ENGINE_HPP #define SIMGRID_S4U_ENGINE_HPP +#include +#include +#include + #include +#include + +#include #include namespace simgrid { +namespace kernel { +class EngineImpl; +} namespace s4u { /** @brief Simulation engine * * This class is an interface to the simulation engine. */ XBT_PUBLIC_CLASS Engine { +private: + ~Engine(); + public: /** Constructor, taking the command line parameters of your main function */ Engine(int *argc, char **argv); + /** Finalize the default engine and all its dependencies */ + static void shutdown(); + /** @brief Load a platform file describing the environment * * The environment is either a XML file following the simgrid.dtd formalism, or a lua file. @@ -29,14 +45,14 @@ public: void loadPlatform(const char *platf); /** Registers the main function of an actor that will be launched from the deployment file */ - void register_function(const char*name, int (*code)(int,char**)); + void registerFunction(const char*name, int (*code)(int,char**)); /** Registers a function as the default main function of actors * * It will be used as fallback when the function requested from the deployment file was not registered. * It is used for trace-based simulations (see examples/msg/actions). */ - void register_default(int (*code)(int,char**)); + void registerDefault(int (*code)(int,char**)); /** @brief Load a deployment file and launch the actors that it contains */ void loadDeployment(const char *deploy); @@ -47,7 +63,57 @@ public: /** @brief Retrieve the simulation time */ static double getClock(); + /** @brief Retrieve the engine singleton */ + static s4u::Engine *instance(); + + /** @brief Retrieve the root netzone, containing all others */ + simgrid::s4u::NetZone* netRoot(); + + /** @brief Retrieve the netzone of the given name (or nullptr if not found) */ + simgrid::s4u::NetZone* netzoneByNameOrNull(const char* name); + + /** @brief Retrieve the netcard of the given name (or nullptr if not found) */ + simgrid::kernel::routing::NetPoint* netpointByNameOrNull(const char* name); + void netpointList(std::vector * list); + void netpointRegister(simgrid::kernel::routing::NetPoint * card); + void netpointUnregister(simgrid::kernel::routing::NetPoint * card); + + template + void registerFunction(const char* name) + { + simgrid::simix::registerFunction(name, [](std::vector args){ + return simgrid::simix::ActorCode([args] { + F code(std::move(args)); + code(); + }); + }); + } + + template + void registerFunction(const char* name, F code) + { + simgrid::simix::registerFunction(name, [code](std::vector args){ + return simgrid::simix::ActorCode([code,args] { + code(std::move(args)); + }); + }); + } + + simgrid::kernel::EngineImpl* pimpl; + +private: + static s4u::Engine *instance_; }; -}} // namespace simgrid::sgo + +/** Callback fired when the platform is created (ie, the xml file parsed), + * right before the actual simulation starts. */ +extern XBT_PRIVATE xbt::signal onPlatformCreated; + +/** Callback fired when the main simulation loop ends, just before MSG_run (or similar) ends */ +extern XBT_PRIVATE xbt::signal onSimulationEnd; + +/** Callback fired when the time jumps into the future */ +extern XBT_PRIVATE xbt::signal onTimeAdvance; +}} // namespace simgrid::s4u #endif /* SIMGRID_S4U_ENGINE_HPP */