X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/103f2224567ba33817757197ad4760172407fa31..0bc5aa4f7361a6258fc07d0b52d49f1eb430e2b5:/examples/c/actor-exiting/actor-exiting.tesh diff --git a/examples/c/actor-exiting/actor-exiting.tesh b/examples/c/actor-exiting/actor-exiting.tesh index 0c05238b0a..2fb10eec44 100644 --- a/examples/c/actor-exiting/actor-exiting.tesh +++ b/examples/c/actor-exiting/actor-exiting.tesh @@ -5,7 +5,7 @@ $ ${bindir:=.}/c-actor-exiting ${platfdir}/small_platform.xml "--log=root.fmt:[% > [ 3.000000] (C@Ginette) And now, induce a deadlock by waiting for a message that will never come > > -> [ 3.000000] (maestro@) Oops! Deadlock or code not perfectly clean. +> [ 3.000000] (maestro@) Oops! Deadlock detected, some activities are still around but will never complete. This usually happens when the user code is not perfectly clean. > [ 3.000000] (maestro@) 1 actors are still running, waiting for something. > [ 3.000000] (maestro@) Legend of the following listing: "Actor (@): " > [ 3.000000] (maestro@) Actor 3 (C@Ginette): waiting for communication activity 0xdeadbeef () in state WAITING to finish