X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/08e7455d67920bbd7a87f440d00f2c1e071314a0..9f575d0fbfaeb2a0f046f2c67e63cb20b02625d0:/src/kernel/EngineImpl.hpp diff --git a/src/kernel/EngineImpl.hpp b/src/kernel/EngineImpl.hpp index 33fad7cce2..5f5aa83f20 100644 --- a/src/kernel/EngineImpl.hpp +++ b/src/kernel/EngineImpl.hpp @@ -6,13 +6,28 @@ #ifndef SIMGRID_KERNEL_ENGINEIMPL_HPP #define SIMGRID_KERNEL_ENGINEIMPL_HPP +#include #include #include #include +#include +#include +#include "src/kernel/activity/ExecImpl.hpp" +#include "src/kernel/activity/IoImpl.hpp" +#include "src/kernel/activity/MailboxImpl.hpp" +#include "src/kernel/activity/SleepImpl.hpp" +#include "src/kernel/activity/SynchroRaw.hpp" +#include "src/kernel/actor/ActorImpl.hpp" +#include "src/surf/SplitDuplexLinkImpl.hpp" + +#include #include +#include +#include #include #include +#include namespace simgrid { namespace kernel { @@ -20,11 +35,43 @@ namespace kernel { class EngineImpl { std::map> hosts_; std::map> links_; - std::map> storages_; + /* save split-duplex links separately, keep links_ with only LinkImpl* seen by the user + * members of a split-duplex are saved in the links_ */ + std::map, std::less<>> split_duplex_links_; std::unordered_map netpoints_; + std::unordered_map mailboxes_; + std::unordered_map registered_functions; // Maps function names to actor code actor::ActorCodeFactory default_function; // Function to use as a fallback when the provided name matches nothing + std::vector models_; + std::unordered_map> models_prio_; + routing::NetZoneImpl* netzone_root_ = nullptr; + std::set daemons_; + std::vector actors_to_run_; + std::vector actors_that_ran_; + std::map actor_list_; + boost::intrusive::list, + &actor::ActorImpl::kernel_destroy_list_hook>> + actors_to_destroy_; +#if SIMGRID_HAVE_MC + /* MCer cannot read members actor_list_ and actors_to_destroy_ above in the remote process, so we copy the info it + * needs in a dynar. + * FIXME: This is supposed to be a temporary hack. + * A better solution would be to change the split between MCer and MCed, where the responsibility + * to compute the list of the enabled transitions goes to the MCed. + * That way, the MCer would not need to have the list of actors on its side. + * These info could be published by the MCed to the MCer in a way inspired of vd.so + */ + xbt_dynar_t actors_vector_ = xbt_dynar_new(sizeof(actor::ActorImpl*), nullptr); + xbt_dynar_t dead_actors_vector_ = xbt_dynar_new(sizeof(actor::ActorImpl*), nullptr); +#endif + std::vector> tasks; + std::vector> tasksTemp; + + std::mutex mutex_; + std::unique_ptr> platf_handle_; //!< handle for platform library friend s4u::Engine; public: @@ -34,11 +81,23 @@ public: EngineImpl& operator=(const EngineImpl&) = delete; virtual ~EngineImpl(); + void load_platform(const std::string& platf); void load_deployment(const std::string& file) const; void register_function(const std::string& name, const actor::ActorCodeFactory& code); void register_default(const actor::ActorCodeFactory& code); - routing::NetZoneImpl* netzone_root_ = nullptr; + /** + * @brief Add a model to engine list + * + * @param model Pointer to model + * @param list List of dependencies for this model + */ + void add_model(std::shared_ptr model, + const std::vector& dep_models = {}); + + /** @brief Get list of all models managed by this engine */ + const std::vector& get_all_models() const { return models_; } + static EngineImpl* get_instance() { return simgrid::s4u::Engine::get_instance()->pimpl; } actor::ActorCodeFactory get_function(const std::string& name) { @@ -48,6 +107,52 @@ public: else return res->second; } + void add_daemon(actor::ActorImpl* d) { daemons_.insert(d); } + void remove_daemon(actor::ActorImpl* d); + void add_actor_to_run_list(actor::ActorImpl* actor); + void add_actor_to_run_list_no_check(actor::ActorImpl* actor); + void add_actor_to_destroy_list(actor::ActorImpl& actor) { actors_to_destroy_.push_back(actor); } + + bool has_actors_to_run() const { return not actors_to_run_.empty(); } + const actor::ActorImpl* get_first_actor_to_run() const { return actors_to_run_.front(); } + const actor::ActorImpl* get_actor_to_run_at(unsigned long int i) const { return actors_to_run_[i]; } + unsigned long int get_actor_to_run_count() const { return actors_to_run_.size(); } + size_t get_actor_count() const { return actor_list_.size(); } + actor::ActorImpl* get_actor_by_pid(aid_t pid); + void add_actor(aid_t pid, actor::ActorImpl* actor) { actor_list_[pid] = actor; } + void remove_actor(aid_t pid) { actor_list_.erase(pid); } + void add_split_duplex_link(const std::string& name, std::unique_ptr link); + +#if SIMGRID_HAVE_MC + xbt_dynar_t get_actors_vector() const { return actors_vector_; } + xbt_dynar_t get_dead_actors_vector() const { return dead_actors_vector_; } + void reset_actor_dynar() { xbt_dynar_reset(actors_vector_); } + void add_actor_to_dynar(actor::ActorImpl* actor) { xbt_dynar_push_as(actors_vector_, actor::ActorImpl*, actor); } + void add_dead_actor_to_dynar(actor::ActorImpl* actor) + { + xbt_dynar_push_as(dead_actors_vector_, actor::ActorImpl*, actor); + } +#endif + + const std::map& get_actor_list() const { return actor_list_; } + const std::vector& get_actors_to_run() const { return actors_to_run_; } + const std::vector& get_actors_that_ran() const { return actors_that_ran_; } + + std::mutex& get_mutex() { return mutex_; } + bool execute_tasks(); + void add_task(xbt::Task&& t) { tasks.push_back(std::move(t)); } + void wake_all_waiting_actors() const; + /** + * Garbage collection + * + * Should be called some time to time to free the memory allocated for actors that have finished (or killed). + */ + void empty_trash(); + void display_all_actor_status() const; + void run_all_actors(); + + /** @brief Run the main simulation loop. */ + void run(); }; } // namespace kernel