static void victimA_fun()
{
- simgrid::s4u::this_actor::onExit(on_exit, nullptr);
+ simgrid::s4u::this_actor::on_exit(on_exit, nullptr);
XBT_INFO("Hello!");
XBT_INFO("Suspending myself");
simgrid::s4u::this_actor::suspend(); /* - Start by suspending itself */