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port a blocking simcall to the modernity
[simgrid.git] / src / s4u / s4u_Actor.cpp
index 01c2763..5732d13 100644 (file)
@@ -28,22 +28,23 @@ xbt::signal<void(Actor const&)> s4u::Actor::on_sleep;
 xbt::signal<void(Actor const&)> s4u::Actor::on_wake_up;
 xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start;
 xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end;
+xbt::signal<void(Actor const&)> s4u::Actor::on_termination;
 xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
 
 // ***** Actor creation *****
-ActorPtr Actor::self()
+Actor* Actor::self()
 {
   kernel::context::Context* self_context = kernel::context::Context::self();
   if (self_context == nullptr)
-    return ActorPtr();
+    return nullptr;
 
-  return self_context->get_actor()->iface();
+  return self_context->get_actor()->ciface();
 }
 ActorPtr Actor::init(const std::string& name, s4u::Host* host)
 {
   smx_actor_t self = SIMIX_process_self();
   kernel::actor::ActorImpl* actor = simix::simcall([self, &name, host] { return self->init(name, host).get(); });
-  return actor->ciface();
+  return actor->iface();
 }
 
 ActorPtr Actor::start(const std::function<void()>& code)
@@ -76,17 +77,32 @@ void intrusive_ptr_release(Actor* actor)
 {
   intrusive_ptr_release(actor->pimpl_);
 }
+int Actor::get_refcount()
+{
+  return pimpl_->get_refcount();
+}
 
 // ***** Actor methods *****
 
 void Actor::join()
 {
-  simcall_process_join(this->pimpl_, -1);
+  join(-1);
 }
 
 void Actor::join(double timeout)
 {
-  simcall_process_join(this->pimpl_, timeout);
+  auto issuer = SIMIX_process_self();
+  auto target = pimpl_;
+  simix::simcall_blocking([issuer, target, timeout] {
+    if (target->finished_) {
+      // The joined process is already finished, just wake up the issuer right away
+      issuer->simcall_answer();
+    } else {
+      smx_activity_t sync = issuer->join(target, timeout);
+      sync->simcalls_.push_back(&issuer->simcall);
+      issuer->waiting_synchro = sync;
+    }
+  });
 }
 
 void Actor::set_auto_restart(bool autorestart)
@@ -101,22 +117,14 @@ void Actor::set_auto_restart(bool autorestart)
   });
 }
 
-void Actor::on_exit(int_f_pvoid_pvoid_t fun,
-                    void* data) /* deprecated: cleanup SIMIX_process_on_exit: change prototype of second parameter and
-                                   remove the last one */
-{
-  simix::simcall([this, fun, data] { SIMIX_process_on_exit(pimpl_, fun, data); });
-}
-
 void Actor::on_exit(const std::function<void(int, void*)>& fun, void* data) /* deprecated */
 {
-  on_exit([fun, data](bool exit) { fun(exit, data); });
+  on_exit([fun, data](bool failed) { fun(failed ? SMX_EXIT_FAILURE : SMX_EXIT_SUCCESS, data); });
 }
 
 void Actor::on_exit(const std::function<void(bool /*failed*/)>& fun) const
 {
-  simix::simcall(
-      [this, fun] { SIMIX_process_on_exit(pimpl_, [fun](int a, void* /*data*/) { fun(a != 0); }, nullptr); });
+  simix::simcall([this, &fun] { SIMIX_process_on_exit(pimpl_, fun); });
 }
 
 void Actor::migrate(Host* new_host)
@@ -240,15 +248,15 @@ void Actor::kill_all()
   simix::simcall([self] { self->kill_all(); });
 }
 
-std::unordered_map<std::string, std::string>* Actor::get_properties()
+const std::unordered_map<std::string, std::string>* Actor::get_properties() const
 {
-  return simix::simcall([this] { return this->pimpl_->get_properties(); });
+  return pimpl_->get_properties();
 }
 
 /** Retrieve the property value (or nullptr if not set) */
-const char* Actor::get_property(const std::string& key)
+const char* Actor::get_property(const std::string& key) const
 {
-  return simix::simcall([this, &key] { return pimpl_->get_property(key); });
+  return pimpl_->get_property(key);
 }
 
 void Actor::set_property(const std::string& key, const std::string& value)
@@ -297,11 +305,11 @@ void yield()
   simix::simcall([] { /* do nothing*/ });
 }
 
-XBT_PUBLIC void sleep_until(double timeout)
+XBT_PUBLIC void sleep_until(double wakeup_time)
 {
   double now = SIMIX_get_clock();
-  if (timeout > now)
-    sleep_for(timeout - now);
+  if (wakeup_time > now)
+    sleep_for(wakeup_time - now);
 }
 
 void execute(double flops)
@@ -450,43 +458,6 @@ void migrate(Host* new_host)
   SIMIX_process_self()->iface()->migrate(new_host);
 }
 
-std::string getName() /* deprecated */
-{
-  return get_name();
-}
-const char* getCname() /* deprecated */
-{
-  return get_cname();
-}
-bool isMaestro() /* deprecated */
-{
-  return is_maestro();
-}
-aid_t getPid() /* deprecated */
-{
-  return get_pid();
-}
-aid_t getPpid() /* deprecated */
-{
-  return get_ppid();
-}
-Host* getHost() /* deprecated */
-{
-  return get_host();
-}
-void on_exit(int_f_pvoid_pvoid_t fun, void* data) /* deprecated */
-{
-  SIMIX_process_self()->iface()->on_exit([fun, data](int a) { fun((void*)(intptr_t)a, data); });
-}
-void onExit(int_f_pvoid_pvoid_t fun, void* data) /* deprecated */
-{
-  on_exit([fun, data](int a) { fun((void*)(intptr_t)a, data); });
-}
-void kill() /* deprecated */
-{
-  exit();
-}
-
 } // namespace this_actor
 } // namespace s4u
 } // namespace simgrid
@@ -565,7 +536,7 @@ xbt_dict_t sg_actor_get_properties(sg_actor_t actor)
 {
   xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
   xbt_dict_t as_dict                        = xbt_dict_new_homogeneous(xbt_free_f);
-  std::unordered_map<std::string, std::string>* props = actor->get_properties();
+  const std::unordered_map<std::string, std::string>* props = actor->get_properties();
   if (props == nullptr)
     return nullptr;
   for (auto const& kv : *props) {
@@ -713,3 +684,39 @@ void sg_actor_detach()
 {
   simgrid::kernel::actor::ActorImpl::detach();
 }
+
+aid_t sg_actor_self_get_pid()
+{
+  return simgrid::s4u::this_actor::get_pid();
+}
+
+aid_t sg_actor_self_get_ppid()
+{
+  return simgrid::s4u::this_actor::get_ppid();
+}
+
+const char* sg_actor_self_get_name()
+{
+  return simgrid::s4u::this_actor::get_cname();
+}
+
+sg_actor_t sg_actor_self()
+{
+  return simgrid::s4u::Actor::self();
+}
+
+void sg_actor_self_execute(double flops)
+{
+  simgrid::s4u::this_actor::execute(flops);
+}
+
+/** @brief Take an extra reference on that actor to prevent it to be garbage-collected */
+void sg_actor_ref(sg_actor_t actor)
+{
+  intrusive_ptr_add_ref(actor);
+}
+/** @brief Release a reference on that actor so that it can get be garbage-collected */
+void sg_actor_unref(sg_actor_t actor)
+{
+  intrusive_ptr_release(actor);
+}