void SD_task_dependency_add(const char *name, void *data, SD_task_t src, SD_task_t dst);
void SD_task_dependency_remove(SD_task_t src, SD_task_t dst);
void* SD_task_dependency_get_data(SD_task_t src, SD_task_t dst);
-SD_task_state_t SD_task_get_state(SD_task_t task);
-/* SD_task_state_t can be either SD_SCHEDULED, SD_RUNNING, SD_DONE, or SD_FAILED */
+e_SD_task_state_t SD_task_get_state(SD_task_t task);
+/* e_SD_task_state_t can be either SD_SCHEDULED, SD_RUNNING, SD_DONE, or SD_FAILED */
-void SD_task_watch(SD_task_t task, SD_task_state_t state);
+void SD_task_watch(SD_task_t task, e_SD_task_state_t state);
/* SD_simulate will stop as soon as the state of this task is the one given in argument.
Watch-point is then automatically removed */
-void SD_task_unwatch(SD_task_t task, SD_task_state_t state);
+void SD_task_unwatch(SD_task_t task, e_SD_task_state_t state);
void SD_task_unschedule(SD_task_t task); /* change state and rerun */
void SD_task_destroy(SD_task_t task);
void SD_init(int *argc, char **argv);
void SD_create_environment(const char *platform_file);
-SD_task_t *SD_simulate(double how_long); /* returns a NULL-terminated array of SD_task_t whose state has changed */
+SD_task_t* SD_simulate(double how_long); /* returns a NULL-terminated array of SD_task_t whose state has changed */
void SD_exit(); /* cleans everything */
SG_END_DECL()