actor-lifetime actor-migration actor-suspend actor-yield
app-chainsend app-pingpong app-token-ring
async-ready async-wait async-waitany async-waitall async-waituntil
- barrier
cloud-capping cloud-migration cloud-simple
energy-exec energy-boot energy-link energy-vm
engine-filtering
exec-async exec-basic exec-dvfs exec-monitor exec-ptask exec-remote
io-async io-file-system io-file-remote io-storage-raw
- mutex
platform-failures platform-properties plugin-hostload
replay-comm replay-storage
routing-get-clusters
+ synchro-barrier synchro-mutex
trace-platform)
add_executable (s4u-${example} ${example}/s4u-${example}.cpp)
target_link_libraries(s4u-${example} simgrid)
actor-lifetime actor-migration actor-suspend actor-yield
app-bittorrent app-chainsend app-masterworkers app-pingpong app-token-ring
async-ready async-wait async-waitall async-waitany async-waituntil
- barrier
cloud-capping cloud-migration cloud-simple
dht-chord dht-kademlia
energy-exec energy-boot energy-link energy-vm
engine-filtering
exec-async exec-basic exec-dvfs exec-monitor exec-ptask exec-remote
- platform-properties plugin-hostload mutex # FIXME: platform-failures is disabled
+ platform-properties plugin-hostload # FIXME: platform-failures is disabled
io-async io-file-system io-file-remote io-storage-raw
replay-comm replay-storage
routing-get-clusters
+ synchro-barrier synchro-mutex
)
ADD_TESH_FACTORIES(s4u-${example} "thread;ucontext;raw;boost"
--setenv bindir=${CMAKE_CURRENT_BINARY_DIR}/${example}