namespace simgrid {
namespace s4u {
+simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Actor::onCreation;
+simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Actor::onDestruction;
+
// ***** Actor creation *****
ActorPtr Actor::self()
{
void Actor::suspend()
{
+ if (TRACE_actor_is_enabled())
+ simgrid::instr::Container::byName(instr_pid(this))->getState("MSG_PROCESS_STATE")->pushEvent("suspend");
+
simcall_process_suspend(pimpl_);
}
void Actor::resume()
{
simgrid::simix::kernelImmediate([this] { pimpl_->resume(); });
+ if (TRACE_actor_is_enabled())
+ simgrid::instr::Container::byName(instr_pid(this))->getState("MSG_PROCESS_STATE")->popEvent();
}
int Actor::isSuspended()
void suspend()
{
+ if (TRACE_actor_is_enabled())
+ instr::Container::byName(getName() + "-" + std::to_string(getPid()))
+ ->getState("MSG_PROCESS_STATE")
+ ->pushEvent("suspend");
simcall_process_suspend(SIMIX_process_self());
}
{
smx_actor_t process = SIMIX_process_self();
simgrid::simix::kernelImmediate([process] { process->resume(); });
+
+ if (TRACE_actor_is_enabled())
+ instr::Container::byName(getName() + "-" + std::to_string(getPid()))->getState("MSG_PROCESS_STATE")->popEvent();
}
bool isSuspended()