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New signal: Actor::on_termination (when its code terminates)
[simgrid.git] / examples / s4u / README.rst
index e332ab6..df88b03 100644 (file)
@@ -49,6 +49,7 @@ Starting and Stoping Actors
     of doing so, depending of whether you want your callback to be
     executed when a specific actor ends (with ```this_actor::on_exit()```)
     or whether it should be executed when any actor ends (with
+    ```Actor::on_termination()```) or when it gets destroyed (with
     ```Actor::on_destruction()```)
 
     - |cpp| `examples/s4u/actor-exiting/s4u-actor-exiting.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-exiting/s4u-actor-exiting.cpp>`_