Logo AND Algorithmique Numérique Distribuée

Public GIT Repository
ns3: further cleanups
[simgrid.git] / src / surf / ns3 / ns3_simulator.h
index 04acbef..0a030f9 100644 (file)
@@ -1,4 +1,4 @@
-/* Copyright (c) 2007, 2008, 2009, 2010. The SimGrid Team.
+/* Copyright (c) 2007-2015. The SimGrid Team.
  * All rights reserved.                                                     */
 
 /* This program is free software; you can redistribute it and/or modify it
@@ -9,25 +9,33 @@
 
 #ifdef __cplusplus
 
+#include <cstdint>
+
+#include "ns3_interface.h"
 #include "ns3/core-module.h"
-#include "ns3/helper-module.h"
-#include "ns3/simulator-module.h"
-#include "ns3/node-module.h"
-#include "ns3/helper-module.h"
-#include "ns3/global-routing-module.h"
+#include "my-point-to-point-helper.h"
+
+#include "ns3/node.h"
+#include "ns3/global-route-manager.h"
+#include "ns3/csma-helper.h"
+#include "ns3/internet-stack-helper.h"
+#include "ns3/ipv4-address-helper.h"
+#include "ns3/point-to-point-helper.h"
+#include "ns3/packet-sink-helper.h"
+#include "ns3/inet-socket-address.h"
 #include "ns3/tcp-socket-factory.h"
 
-using namespace ns3;
-using namespace std;
-
-struct MySocket{
-  uint32_t bufferedBytes;
-  uint32_t sentBytes;
-  uint32_t remaining;
-  uint32_t totalBytes;
-  uint32_t last_amount_sent;
-  char finished;
-  void* action;
+class SgFlow {
+public:
+  SgFlow(uint32_t totalBytes, simgrid::surf::NetworkNS3Action * action);
+
+//private:
+  std::uint32_t bufferedBytes_ = 0;
+  std::uint32_t sentBytes_ = 0;
+  std::uint32_t remaining_;
+  std::uint32_t totalBytes_;
+  bool finished_ = false;
+  simgrid::surf::NetworkNS3Action* action_;
 };
 
 //Simulator s;
@@ -36,21 +44,15 @@ class NS3Sim {
 private:
 
 public:
-       NS3Sim();
-       ~NS3Sim();
-       void create_flow_NS3(Ptr<Node> src,
-                                               Ptr<Node> dst,
-                                               uint16_t port_number,
-                                               double start,
-                                               const char *addr,
-                                               uint32_t TotalBytes,
-                                               void * action);
-       void simulator_stop(double min);
-       void simulator_start(void);
-       void* get_action_from_socket(void *socket);
-       double get_remains_from_socket(void *socket);
-       double get_sent_from_socket(void *socket);
-       char get_finished(void *socket);
+  NS3Sim();
+  void create_flow_NS3(ns3::Ptr<ns3::Node> src,
+            ns3::Ptr<ns3::Node> dst,
+            std::uint16_t port_number,
+            double start,
+            const char *addr,
+            std::uint32_t TotalBytes,
+            simgrid::surf::NetworkNS3Action * action);
+  void simulator_start(double min);
 };
 
 #endif                          /* __cplusplus */