xbt::signal<void(Actor const&)> s4u::Actor::on_wake_up;
xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start;
xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end;
+xbt::signal<void(Actor const&)> s4u::Actor::on_termination;
xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
// ***** Actor creation *****
{
intrusive_ptr_release(actor->pimpl_);
}
+int Actor::get_refcount()
+{
+ return pimpl_->get_refcount();
+}
// ***** Actor methods *****
void Actor::join()
{
- simcall_process_join(this->pimpl_, -1);
+ join(-1);
}
void Actor::join(double timeout)
{
- simcall_process_join(this->pimpl_, timeout);
+ auto issuer = SIMIX_process_self();
+ auto target = pimpl_;
+ simix::simcall_blocking([issuer, target, timeout] {
+ if (target->finished_) {
+ // The joined process is already finished, just wake up the issuer right away
+ issuer->simcall_answer();
+ } else {
+ smx_activity_t sync = issuer->join(target, timeout);
+ sync->simcalls_.push_back(&issuer->simcall);
+ issuer->waiting_synchro = sync;
+ }
+ });
}
void Actor::set_auto_restart(bool autorestart)