return simgrid::simix::unmarshal<R>(self->simcall.result);
}
-inline static void simcall_BODY_process_killall()
-{
- if (0) /* Go to that function to follow the code flow through the simcall barrier */
- simcall_HANDLER_process_killall(&SIMIX_process_self()->simcall);
- return simcall<void>(SIMCALL_PROCESS_KILLALL);
-}
-
inline static void simcall_BODY_process_suspend(smx_actor_t process)
{
if (0) /* Go to that function to follow the code flow through the simcall barrier */