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[TRACING] Rename TIT action reduceScatter -> reducescatter
[simgrid.git] / include / simgrid / smpi / replay.hpp
index 0b4d32f..9aa7110 100644 (file)
@@ -2,9 +2,15 @@
 
 /* This program is free software; you can redistribute it and/or modify it
  * under the terms of the license (GNU LGPL) which comes with this package. */
 
 /* This program is free software; you can redistribute it and/or modify it
  * under the terms of the license (GNU LGPL) which comes with this package. */
-#include "private.hpp"
+#ifndef SMPI_REPLAY_HPP_
+#define SMPI_REPLAY_HPP_
+
+#include <boost/algorithm/string/join.hpp>
+#include <src/smpi/include/smpi_process.hpp>
 #include <xbt/replay.hpp>
 #include <xbt/replay.hpp>
+#include <xbt/ex.h>
 
 
+#include <memory>
 #include <sstream>
 
 #define CHECK_ACTION_PARAMS(action, mandatory, optional)                                                             \
 #include <sstream>
 
 #define CHECK_ACTION_PARAMS(action, mandatory, optional)                                                             \
   }                                                                                                                  \
 }
 
   }                                                                                                                  \
 }
 
+XBT_PRIVATE void* smpi_get_tmp_sendbuffer(int size);
+XBT_PRIVATE void* smpi_get_tmp_recvbuffer(int size);
+XBT_PRIVATE void smpi_free_tmp_buffer(void* buf);
+XBT_PRIVATE void smpi_free_replay_tmp_buffers();
+
+XBT_PRIVATE void log_timed_action(simgrid::xbt::ReplayAction& action, double clock);
+
 namespace simgrid {
 namespace smpi {
 namespace replay {
 namespace simgrid {
 namespace smpi {
 namespace replay {
@@ -150,7 +163,167 @@ public:
   void parse(simgrid::xbt::ReplayAction& action, std::string name) override;
 };
 
   void parse(simgrid::xbt::ReplayAction& action, std::string name) override;
 };
 
+/**
+ * Base class for all ReplayActions.
+ * Note that this class actually implements the behavior of each action
+ * while the parsing of the replay arguments is done in the @ActionArgParser class.
+ * In other words: The logic goes here, the setup is done by the ActionArgParser.
+ */
+template <class T> class ReplayAction {
+protected:
+  const std::string name;
+  const int my_proc_id;
+  T args;
+
+public:
+  explicit ReplayAction(std::string name) : name(name), my_proc_id(simgrid::s4u::this_actor::get_pid()) {}
+  virtual ~ReplayAction() = default;
+
+  void execute(simgrid::xbt::ReplayAction& action)
+  {
+    // Needs to be re-initialized for every action, hence here
+    double start_time = smpi_process()->simulated_elapsed();
+    args.parse(action, name);
+    kernel(action);
+    if (name != "Init")
+      log_timed_action(action, start_time);
+  }
+
+  virtual void kernel(simgrid::xbt::ReplayAction& action) = 0;
+  void* send_buffer(int size) { return smpi_get_tmp_sendbuffer(size); }
+  void* recv_buffer(int size) { return smpi_get_tmp_recvbuffer(size); }
+};
+
+class WaitAction : public ReplayAction<WaitTestParser> {
+private:
+  RequestStorage& req_storage;
+
+public:
+  explicit WaitAction(RequestStorage& storage) : ReplayAction("Wait"), req_storage(storage) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class SendAction : public ReplayAction<SendRecvParser> {
+private:
+  RequestStorage& req_storage;
+
+public:
+  explicit SendAction(std::string name, RequestStorage& storage) : ReplayAction(name), req_storage(storage) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class RecvAction : public ReplayAction<SendRecvParser> {
+private:
+  RequestStorage& req_storage;
+
+public:
+  explicit RecvAction(std::string name, RequestStorage& storage) : ReplayAction(name), req_storage(storage) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ComputeAction : public ReplayAction<ComputeParser> {
+public:
+  explicit ComputeAction() : ReplayAction("compute") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class TestAction : public ReplayAction<WaitTestParser> {
+private:
+  RequestStorage& req_storage;
+
+public:
+  explicit TestAction(RequestStorage& storage) : ReplayAction("Test"), req_storage(storage) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class InitAction : public ReplayAction<ActionArgParser> {
+public:
+  explicit InitAction() : ReplayAction("Init") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class CommunicatorAction : public ReplayAction<ActionArgParser> {
+public:
+  explicit CommunicatorAction() : ReplayAction("Comm") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class WaitAllAction : public ReplayAction<ActionArgParser> {
+private:
+  RequestStorage& req_storage;
 
 
+public:
+  explicit WaitAllAction(RequestStorage& storage) : ReplayAction("waitall"), req_storage(storage) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class BarrierAction : public ReplayAction<ActionArgParser> {
+public:
+  explicit BarrierAction() : ReplayAction("barrier") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class BcastAction : public ReplayAction<BcastArgParser> {
+public:
+  explicit BcastAction() : ReplayAction("bcast") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ReduceAction : public ReplayAction<ReduceArgParser> {
+public:
+  explicit ReduceAction() : ReplayAction("reduce") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class AllReduceAction : public ReplayAction<AllReduceArgParser> {
+public:
+  explicit AllReduceAction() : ReplayAction("allreduce") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class AllToAllAction : public ReplayAction<AllToAllArgParser> {
+public:
+  explicit AllToAllAction() : ReplayAction("allToAll") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class GatherAction : public ReplayAction<GatherArgParser> {
+public:
+  explicit GatherAction(std::string name) : ReplayAction(name) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class GatherVAction : public ReplayAction<GatherVArgParser> {
+public:
+  explicit GatherVAction(std::string name) : ReplayAction(name) {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ScatterAction : public ReplayAction<ScatterArgParser> {
+public:
+  explicit ScatterAction() : ReplayAction("scatter") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ScatterVAction : public ReplayAction<ScatterVArgParser> {
+public:
+  explicit ScatterVAction() : ReplayAction("scatterv") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ReduceScatterAction : public ReplayAction<ReduceScatterArgParser> {
+public:
+  explicit ReduceScatterAction() : ReplayAction("reducescatter") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class AllToAllVAction : public ReplayAction<AllToAllVArgParser> {
+public:
+  explicit AllToAllVAction() : ReplayAction("allToAllV") {}
+  void kernel(simgrid::xbt::ReplayAction& action) override;
+};
 }
 }
 }
 }
 }
 }
+
+#endif