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doc cosmetics, and cleanup the API
[simgrid.git] / src / bindings / python / simgrid_python.cpp
index 89c6f4c..211e650 100644 (file)
@@ -1,17 +1,18 @@
-/* Copyright (c) 2018. The SimGrid Team. All rights reserved.          */
+/* Copyright (c) 2018-2019. The SimGrid Team. All rights reserved.          */
 
 /* This program is free software; you can redistribute it and/or modify it
  * under the terms of the license (GNU LGPL) which comes with this package. */
 
+#include <pybind11/functional.h>
+#include <pybind11/pybind11.h> // Must be first
+#include <pybind11/stl.h>
+
 #include "src/kernel/context/Context.hpp"
 #include <simgrid/s4u/Actor.hpp>
 #include <simgrid/s4u/Engine.hpp>
 #include <simgrid/s4u/Host.hpp>
 #include <simgrid/s4u/Mailbox.hpp>
 
-#include <pybind11/pybind11.h>
-#include <pybind11/stl.h>
-
 #include <memory>
 #include <string>
 #include <vector>
@@ -47,12 +48,16 @@ PYBIND11_MODULE(simgrid, m)
 
   m.attr("simgrid_version") = simgrid_version;
 
+  // Internal exception used to kill actors and sweep the RAII chimney (free objects living on the stack)
+  py::object pyStopRequestEx = py::register_exception<simgrid::kernel::context::Context::StopRequest>(m, "ActorKilled");
+
   /* this_actor namespace */
   void (*sleep_for_fun)(double) = &simgrid::s4u::this_actor::sleep_for; // pick the right overload
   void (*sleep_until_fun)(double) = &simgrid::s4u::this_actor::sleep_until;
 
   py::module m2 = m.def_submodule("this_actor", "Bindings of the s4u::this_actor namespace.");
   m2.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
+  m2.def("error", [](char* s) { XBT_ERROR("%s", s); }, "Display a logging message of 'error' priority.");
   m2.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
          "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void "
          "simgrid::s4u::this_actor::execute(double, double)`",
@@ -67,6 +72,21 @@ PYBIND11_MODULE(simgrid, m)
   m2.def("suspend", &simgrid::s4u::this_actor::suspend, "Suspend the current actor, that is blocked until resume()ed by another actor. see :cpp:func:`void simgrid::s4u::this_actor::suspend`");
   m2.def("yield_", &simgrid::s4u::this_actor::yield,
          "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
+  m2.def("exit", &simgrid::s4u::this_actor::exit, "kill the current actor");
+  m2.def("on_exit",
+         [](py::object fun) {
+           ActorPtr act = Actor::self();
+           simgrid::s4u::this_actor::on_exit(
+               [act, fun](int ignored, void* data) {
+                 try {
+                   fun();
+                 } catch (py::error_already_set& e) {
+                   xbt_die("Error while executing the on_exit lambda: %s", e.what());
+                 }
+               },
+               nullptr);
+         },
+         "");
 
   /* Class Engine */
   py::class_<Engine>(m, "Engine", "Simulation Engine, see :ref:`class s4u::Engine <API_s4u_Engine>`")
@@ -81,7 +101,7 @@ PYBIND11_MODULE(simgrid, m)
         return new simgrid::s4u::Engine(&argc, argv.get());
       }))
       .def("get_all_hosts", &Engine::get_all_hosts, "Returns the list of all hosts found in the platform")
-      .def("get_clock", &Engine::get_clock, "Retrieve the simulation time")
+      .def("get_clock", &Engine::get_clock, "Retrieve the simulation time (in seconds)")
       .def("load_platform", &Engine::load_platform,
            "Load a platform file describing the environment, see :cpp:func:`simgrid::s4u::Engine::load_platform()`")
       .def("load_deployment", &Engine::load_deployment,
@@ -89,20 +109,29 @@ PYBIND11_MODULE(simgrid, m)
            ":cpp:func:`simgrid::s4u::Engine::load_deployment()`")
       .def("run", &Engine::run, "Run the simulation")
       .def("register_actor",
-           [](Engine*, std::string name, py::object fun_or_class) {
+           [pyStopRequestEx](Engine*, std::string name, py::object fun_or_class) {
              simgrid::simix::register_function(
-                 name, [fun_or_class](std::vector<std::string> args) -> simgrid::simix::ActorCode {
-                   return [fun_or_class, args]() {
-                     /* Convert the std::vector into a py::tuple */
-                     py::tuple params(args.size() - 1);
-                     for (size_t i = 1; i < args.size(); i++)
-                       params[i - 1] = py::cast(args[i]);
-
-                     py::object res = fun_or_class(*params);
-
-                     /* If I was passed a class, I just built an instance, so I need to call it now */
-                     if (py::isinstance<py::function>(res))
-                       res();
+                 name, [pyStopRequestEx, fun_or_class](std::vector<std::string> args) -> simgrid::simix::ActorCode {
+                   return [pyStopRequestEx, fun_or_class, args]() {
+                     try {
+                       /* Convert the std::vector into a py::tuple */
+                       py::tuple params(args.size() - 1);
+                       for (size_t i = 1; i < args.size(); i++)
+                         params[i - 1] = py::cast(args[i]);
+
+                       py::object res = fun_or_class(*params);
+
+                       /* If I was passed a class, I just built an instance, so I need to call it now */
+                       if (py::isinstance<py::function>(res))
+                         res();
+                     } catch (py::error_already_set& ex) {
+                       if (ex.matches(pyStopRequestEx)) {
+                         XBT_VERB("Actor killed");
+                         /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
+                       } else {
+                         throw;
+                       }
+                     }
                    };
                  });
            },
@@ -135,7 +164,6 @@ PYBIND11_MODULE(simgrid, m)
       }, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`");
 
   /* Class Actor */
-  py::object pyStopRequestEx = py::register_exception<simgrid::kernel::context::Context::StopRequest>(m, "ActorKilled");
   py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
                                             "An actor is an independent stream of execution in your distributed "
                                             "application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
@@ -149,8 +177,8 @@ PYBIND11_MODULE(simgrid, m)
                  fun(*args);
                } catch (py::error_already_set& ex) {
                  if (ex.matches(pyStopRequestEx)) {
-                   /* The actor was killed.
-                    * Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
+                   XBT_VERB("Actor killed");
+                   /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
                  } else {
                    throw;
                  }
@@ -159,17 +187,19 @@ PYBIND11_MODULE(simgrid, m)
            },
            "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`")
       .def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located")
+      .def_property_readonly("pid", &Actor::get_pid, "The PID (unique identifier) of this actor.")
+      .def("by_pid", &Actor::by_pid, "Retrieve an actor by its PID")
       .def("daemonize", &Actor::daemonize,
            "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void "
            "simgrid::s4u::Actor::daemonize()`")
       .def("join", py::overload_cast<double>(&Actor::join),
            "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`", py::arg("timeout"))
+      .def("kill", [](ActorPtr act) { act->kill(); }, "Kill that actor")
+      .def("kill_all", &Actor::kill_all, "Kill all actors but the caller.")
       .def("migrate", &Actor::migrate,
            "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`", py::arg("dest"))
       .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`")
-      .def("suspend", &Actor::suspend,
-           "Suspend that actor, that is blocked until resume()ed by another actor. See :cpp:func:`void "
-           "simgrid::s4u::Actor::suspend()`")
-      .def("resume", &Actor::resume,
-           "Resume that actor, that was previously suspend()ed. See :cpp:func:`void simgrid::s4u::Actor::suspend()`");
+      .def("is_suspended", &Actor::is_suspended, "Returns True if that actor is currently suspended.")
+      .def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor.")
+      .def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed.");
 }