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[NS3] adding bufferedBytes variable to MySocket structure (replaces old sentBytes)
[simgrid.git] / src / surf / ns3 / ns3_simulator.cc
index 258c43d..c3911fa 100644 (file)
@@ -61,6 +61,7 @@ void NS3Sim::create_flow_NS3(
        mysocket->TotalBytes = TotalBytes;
        mysocket->remaining = TotalBytes;
        mysocket->last_amount_sent = 0;
+       mysocket->bufferedBytes = 0;
        mysocket->sentBytes = 0;
        mysocket->finished = 0;
        mysocket->action = action;
@@ -126,7 +127,7 @@ static void send_callback(Ptr<Socket> localSocket, uint32_t txSpace){
        InetSocketAddress iaddr = InetSocketAddress::ConvertFrom (addr);
        MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
        uint32_t totalBytes = mysocket->TotalBytes;
-       while ((mysocket->sentBytes) < totalBytes && localSocket->GetTxAvailable () > 0){
+       while ((mysocket->bufferedBytes) < totalBytes && localSocket->GetTxAvailable () > 0){
          uint32_t toWrite = min ((mysocket->remaining), writeSize);
          toWrite = min (toWrite, localSocket->GetTxAvailable ());
          int amountSent = localSocket->Send (&data[0], toWrite, 0);
@@ -135,11 +136,11 @@ static void send_callback(Ptr<Socket> localSocket, uint32_t txSpace){
            return;
 
          (mysocket->last_amount_sent) += amountSent;
-         (mysocket->sentBytes) += amountSent;
+         (mysocket->bufferedBytes) += amountSent;
          (mysocket->remaining) -= amountSent;
          //cout << "[" << Simulator::Now ().GetSeconds() << "] " << "Send one packet, remaining "<<  mysocket->remaining << " bytes!" << endl;
        }
-       if ((mysocket->sentBytes) >= totalBytes){
+       if ((mysocket->bufferedBytes) >= TotalBytes){
                localSocket->Close();
        }