* and actors can retrieve the host on which they run using simgrid::s4u::Host::current().
*/
class XBT_PUBLIC Host : public simgrid::xbt::Extendable<Host> {
* and actors can retrieve the host on which they run using simgrid::s4u::Host::current().
*/
class XBT_PUBLIC Host : public simgrid::xbt::Extendable<Host> {
/** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
surf::Cpu* pimpl_cpu = nullptr;
/** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
surf::Cpu* pimpl_cpu = nullptr;
/** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
kernel::routing::NetPoint* pimpl_netpoint = nullptr;
};
/** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
kernel::routing::NetPoint* pimpl_netpoint = nullptr;
};