virtual ~Model();
+ bool is_update_lazy() { return update_algorithm_ == UpdateAlgo::LAZY; }
+
/** @brief Get the set of [actions](@ref Action) in *inited* state */
Action::StateSet* get_inited_action_set() { return &inited_action_set_; }
void set_maxmin_system(lmm::System* system);
/** @brief Get the update algorithm of the current Model */
- UpdateAlgo get_update_algorithm() const { return update_algorithm_; }
+ XBT_ATTRIB_DEPRECATED_v329("Please use is_update_lazy()") UpdateAlgo get_update_algorithm() const
+ {
+ return update_algorithm_;
+ }
/** @brief Get Action heap */
ActionHeap& get_action_heap() { return action_heap_; }