std::string container_name = instr_pid(actor.get());
actor->on_exit(
- [container_name](int status, void* actor) {
+ [container_name](int status, void*) {
if (status == SMX_EXIT_FAILURE)
// kill means that this actor no longer exists, let's destroy it
simgrid::instr::Container::by_name(container_name)->remove_from_parent();