-/* Copyright (c) 2017-2018. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2017-2019. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
static void victimA_fun()
{
- simgrid::s4u::this_actor::on_exit([](int, void*) { XBT_INFO("I have been killed!"); }, nullptr);
+ simgrid::s4u::this_actor::on_exit([](bool /*failed*/) { XBT_INFO("I have been killed!"); });
XBT_INFO("Hello!");
XBT_INFO("Suspending myself");
simgrid::s4u::this_actor::suspend(); /* - Start by suspending itself */
simgrid::s4u::this_actor::sleep_for(2);
XBT_INFO("Kill the victim A"); /* - and then kill it */
- simgrid::s4u::Actor::kill(victimA->get_pid()); // Kill by PID is legit
+ simgrid::s4u::Actor::by_pid(victimA->get_pid())->kill(); // You can retrieve an actor from its PID (and then kill it)
simgrid::s4u::this_actor::sleep_for(1);
simgrid::s4u::Actor::kill_all();
XBT_INFO("OK, goodbye now. I commit a suicide.");
- simgrid::s4u::this_actor::kill();
+ simgrid::s4u::this_actor::exit();
- XBT_INFO("This line will never get displayed: I'm already dead since the previous line.");
+ XBT_INFO("This line never gets displayed: I'm already dead since the previous line.");
}
int main(int argc, char* argv[])