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Make sure that we start at the right NS3 time even when NS3 and SG desynchronize.
[simgrid.git] / src / surf / ns3 / ns3_simulator.cc
index 6b0ce29..188bea1 100644 (file)
@@ -71,7 +71,10 @@ void NS3Sim::create_flow_NS3(
        mysocket->action = action;
        xbt_dict_set(dict_socket,(const char*)&sock, mysocket,NULL);
        sock->Bind(InetSocketAddress(port_number));
-       Simulator::Schedule (Seconds(0.0),&StartFlow, sock, addr, port_number);
+       XBT_INFO("Create flow starting to %fs + %fs = %fs",start-ns3_time(), ns3_time(), start);
+       Simulator::Schedule (Seconds(start-ns3_time()),&StartFlow, sock, addr, port_number);
+//     Simulator::Schedule (Seconds(0.0),&StartFlow, sock, addr, port_number);
+
 }
 
 void* NS3Sim::get_action_from_socket(void *socket){
@@ -102,7 +105,7 @@ static void receive_callback(Ptr<Socket> localSocket){
 
   if (mysocket->finished == 0){
     mysocket->finished = 1;
-//    cout << "[" << Simulator::Now ().GetSeconds() << "] " << "recv_cb of F[" << mysocket->totalBytes << "] " << endl;
+    XBT_DEBUG("recv_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
     XBT_DEBUG("Stop simulator at %f seconds", Simulator::Now().GetSeconds());
     Simulator::Stop(Seconds(0.0));
     Simulator::Run();
@@ -110,57 +113,57 @@ static void receive_callback(Ptr<Socket> localSocket){
 }
 
 static void send_callback(Ptr<Socket> localSocket, uint32_t txSpace){
+       uint8_t *data = (uint8_t*)malloc(sizeof(uint8_t)*txSpace);
        MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-
        if (mysocket->remaining == 0){
-         //all data was already buffered (and socket was already closed), just return
-         return;
+                 //all data was already buffered (and socket was already closed), just return
+                 return;
        }
-
-       uint32_t packetSize = 1024;
-       uint32_t toWrite = min (mysocket->remaining, packetSize);
-       uint8_t *data = (uint8_t*)malloc(sizeof(uint8_t)*toWrite);
-       int amountSent = localSocket->Send (&data[0], toWrite, 0);
-       free (data);
-       if (amountSent > 0){
-         mysocket->bufferedBytes += amountSent;
-         mysocket->remaining -= amountSent;
+       while (mysocket->sentBytes < mysocket->totalBytes
+                       && localSocket->GetTxAvailable () > 0)
+       {
+      uint32_t toWrite = min ((mysocket->remaining), txSpace);
+      toWrite = min (toWrite, localSocket->GetTxAvailable ());
+      int amountSent = localSocket->Send (&data[0], toWrite, 0);
+
+      if(amountSent < 0)
+         return;
+         (mysocket->sentBytes) += amountSent;
+         (mysocket->remaining) -= amountSent;
+      XBT_DEBUG("send_cb of F[%p, %p, %d] (%d/%d) %d buffered", mysocket, mysocket->action, mysocket->totalBytes, mysocket->remaining, mysocket->totalBytes, amountSent);
+
+    }
+       if ((mysocket->sentBytes) >= mysocket->totalBytes){
+               localSocket->Close();
        }
-//     cout << "[" << Simulator::Now ().GetSeconds() << "] " << "send_cb of F[" << mysocket->totalBytes << "] ("<<  mysocket->remaining << " / " << mysocket->totalBytes << ") " << amountSent << " buffered." << endl;
-
-  if (mysocket->remaining == 0){
-    //everything was buffered to send, tell NS3 to close the socket
-    localSocket->Close();
-  }
-       return;
 }
 
 static void datasent_callback(Ptr<Socket> localSocket, uint32_t dataSent){
   MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
   mysocket->sentBytes += dataSent;
-//  cout << "[" << Simulator::Now ().GetSeconds() << "] " << "datasent_cb of F[" << mysocket->totalBytes << "] " << dataSent << " sent." << endl;
+  XBT_DEBUG("datasent_cb of F[%p, %p, %d] %d sent", mysocket, mysocket->action, mysocket->totalBytes, dataSent);
 }
 
 static void normalClose_callback(Ptr<Socket> localSocket){
   MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-//  cout << "[" << Simulator::Now ().GetSeconds() << "] " << "normalClose_cb of F[" << mysocket->totalBytes << "]" << endl;
+  XBT_DEBUG("normalClose_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
   receive_callback (localSocket);
 }
 
 static void errorClose_callback(Ptr<Socket> localSocket){
   MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-//  cout << "[" << Simulator::Now ().GetSeconds() << "] " << "errorClose_cb of F[" << mysocket->totalBytes << "]" << endl;
+  XBT_DEBUG("errorClose_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
   xbt_die("NS3: a socket was closed anormally");
 }
 
 static void succeededConnect_callback(Ptr<Socket> localSocket){
   MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-//  cout << "[" << Simulator::Now ().GetSeconds() << "] " << "succeededConnect_cb of F[" << mysocket->totalBytes << "]" << endl;
+  XBT_DEBUG("succeededConnect_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
 }
 
 static void failedConnect_callback(Ptr<Socket> localSocket){
   MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-//  cout << "[" << Simulator::Now ().GetSeconds() << "] " << "failedConnect_cb of F[" << mysocket->totalBytes << "]" << endl;
+  XBT_DEBUG("failedConnect_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
   xbt_die("NS3: a socket failed to connect");
 }
 
@@ -178,5 +181,5 @@ static void StartFlow(Ptr<Socket> sock,
   sock->SetCloseCallbacks (MakeCallback (&normalClose_callback), MakeCallback (&errorClose_callback));
 
   MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&sock);
-//  cout << "[" <<  Simulator::Now().GetSeconds() << "] Starting flow to " << to << " using port " << port_number << endl;
+  XBT_DEBUG("startFlow_cb of F[%p, %p, %d] dest=%s port=%d", mysocket, mysocket->action, mysocket->totalBytes, to, port_number);
 }