using ActorPtr = boost::intrusive_ptr<Actor>;
XBT_PUBLIC void intrusive_ptr_release(Actor* actor);
XBT_PUBLIC void intrusive_ptr_add_ref(Actor* actor);
+class Barrier;
class Comm;
using CommPtr = boost::intrusive_ptr<Comm>;
XBT_PUBLIC void intrusive_ptr_release(Comm* c);
class Action;
class Model;
class Resource;
+class NetworkModel;
class TraceEvent;
class LinkImpl;
class NetworkAction;
class trace;
class future_evt_set;
}
+namespace vm {
+class VMModel;
+class VirtualMachineImpl;
+} // namespace vm
} // namespace simgrid
typedef simgrid::s4u::Actor s4u_Actor;
+typedef simgrid::s4u::Barrier s4u_Barrier;
typedef simgrid::s4u::Host s4u_Host;
typedef simgrid::s4u::Link s4u_Link;
typedef simgrid::s4u::File s4u_File;
#else
typedef struct s4u_Actor s4u_Actor;
+typedef struct s4u_Barrier s4u_Barrier;
typedef struct s4u_Host s4u_Host;
typedef struct s4u_Link s4u_Link;
typedef struct s4u_File s4u_File;
#endif
+typedef s4u_Barrier* sg_bar_t;
typedef s4u_NetZone* sg_netzone_t;
typedef s4u_Host* sg_host_t;
typedef s4u_Link* sg_link_t;