if ((action.latency_ <= 0.0) && (action.is_suspended() == 0)) {
action.updateBound();
get_maxmin_system()->update_variable_weight(action.get_variable(), 1.0);
if ((action.latency_ <= 0.0) && (action.is_suspended() == 0)) {
action.updateBound();
get_maxmin_system()->update_variable_weight(action.get_variable(), 1.0);