virtual ~Model();
- /** @brief Get the set of [actions](@ref Action) in *ready* state */
- Action::StateSet* get_ready_action_set() const { return ready_action_set_; }
+ /** @brief Get the set of [actions](@ref Action) in *inited* state */
+ Action::StateSet* get_inited_action_set() const { return inited_action_set_; }
/** @brief Get the set of [actions](@ref Action) in *running* state */
Action::StateSet* get_running_action_set() const { return running_action_set_; }
private:
lmm::System* maxmin_system_ = nullptr;
const UpdateAlgo update_algorithm_;
- Action::StateSet* ready_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_READY */
- Action::StateSet* running_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_RUNNING */
- Action::StateSet* failed_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_FAILED */
- Action::StateSet* done_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_DONE */
+ Action::StateSet* inited_action_set_ = new Action::StateSet(); /**< Created not started */
+ Action::StateSet* running_action_set_ = new Action::StateSet(); /**< Started not done */
+ Action::StateSet* failed_action_set_ = new Action::StateSet(); /**< Done with failure */
+ Action::StateSet* done_action_set_ = new Action::StateSet(); /**< Done successful */
ActionHeap action_heap_;
};