static void dream_master()
{
XBT_INFO("Let's create a lazy guy."); /* - Create a lazy_guy process */
- simgrid::s4u::ActorPtr lazy = simgrid::s4u::Actor::create("Lazy", simgrid::s4u::this_actor::getHost(), lazy_guy);
+ simgrid::s4u::ActorPtr lazy = simgrid::s4u::Actor::create("Lazy", simgrid::s4u::this_actor::get_host(), lazy_guy);
XBT_INFO("Let's wait a little bit...");
simgrid::s4u::this_actor::sleep_for(10); /* - Wait for 10 seconds */
XBT_INFO("Let's wake the lazy guy up! >:) BOOOOOUUUHHH!!!!");
- lazy->resume(); /* - Then wake up the lazy_guy */
+ if (lazy->is_suspended())
+ lazy->resume(); /* - Then wake up the lazy_guy */
+ else
+ XBT_ERROR("I was thinking that the lazy guy would be suspended now");
simgrid::s4u::this_actor::sleep_for(5); /* Repeat two times: */
XBT_INFO("Suspend the lazy guy while he's sleeping...");
simgrid::s4u::Engine e(&argc, argv);
xbt_assert(argc == 2, "Usage: %s platform_file\n\tExample: %s msg_platform.xml\n", argv[0], argv[0]);
- e.loadPlatform(argv[1]); /* - Load the platform description */
- std::vector<simgrid::s4u::Host*> list = e.getAllHosts();
+ e.load_platform(argv[1]); /* - Load the platform description */
+ std::vector<simgrid::s4u::Host*> list = e.get_all_hosts();
simgrid::s4u::Actor::create("dream_master", list.front(), dream_master);
e.run(); /* - Run the simulation */