ActorPtr me = Actor::self();
if (me == nullptr) // This happens sometimes (eg, when linking against NS3 because it pulls openMPI...)
return nullptr;
- simgrid::msg::ActorExt* msgExt = static_cast<simgrid::msg::ActorExt*>(me->getImpl()->userdata);
+ simgrid::msg::ActorExt* msgExt = static_cast<simgrid::msg::ActorExt*>(me->get_impl()->userdata);
return static_cast<simgrid::smpi::Process*>(msgExt->data);
}