if (selector_name.empty())
selector_name = "default";
- std::map<std::string, std::function<void(std::string)>> setter_callbacks = {
+ std::pair<std::string, std::function<void(std::string)>> setter_callbacks[] = {
{"gather", &Colls::set_gather}, {"allgather", &Colls::set_allgather},
{"allgatherv", &Colls::set_allgatherv}, {"allreduce", &Colls::set_allreduce},
{"alltoall", &Colls::set_alltoall}, {"alltoallv", &Colls::set_alltoallv},
{"scatter", &Colls::set_scatter}, {"bcast", &Colls::set_bcast},
{"barrier", &Colls::set_barrier}};
- // This only prevents code duplication
- std::function<void(std::string)> setup = [selector_name, &setter_callbacks](std::string coll) {
- std::string name = simgrid::config::get_value<std::string>(("smpi/" + coll).c_str());
+ for (auto& elem : setter_callbacks) {
+ std::string name = simgrid::config::get_value<std::string>(("smpi/" + elem.first).c_str());
if (name.empty())
name = selector_name;
- setter_callbacks[coll](name);
- };
-
- setup("gather");
- setup("allgather");
- setup("allgatherv");
- setup("allreduce");
- setup("alltoall");
- setup("alltoallv");
- setup("reduce");
- setup("reduce_scatter");
- setup("scatter");
- setup("bcast");
- setup("barrier");
+ (elem.second)(name);
+ }
}