*/
static ActorPtr createActor(const char* name, s4u::Host* host, std::function<void()> code);
- static ActorPtr createActor(const char* name, s4u::Host* host, std::function<void(std::vector<std::string>)> code,
- std::vector<std::string> args)
+ static ActorPtr createActor(const char* name, s4u::Host* host, std::function<void(std::vector<std::string>*)> code,
+ std::vector<std::string>* args)
{
- return createActor(name, host, [code](std::vector<std::string> args) { code(args); }, args);
+ return createActor(name, host, [code](std::vector<std::string>* args) { code(args); }, args);
}
/** Create an actor using code