static void hostStateChange(s4u::Host& host)
{
- if (host.is_off()) { // just turned off.
+ if (not host.is_on()) { // just turned off.
std::vector<s4u::VirtualMachine*> trash;
/* Find all VMs living on that host */
for (s4u::VirtualMachine* const& vm : VirtualMachineImpl::allVms_)