m.attr("simgrid_version") = simgrid_version;
- m.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
-
/* this_actor namespace */
- m.def("execute", py::overload_cast<double>(&simgrid::s4u::this_actor::execute),
- "Block the current actor, computing the given amount of flops, see :cpp:func:`void simgrid::s4u::this_actor::execute(double)`");
- m.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
- "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void simgrid::s4u::this_actor::execute(double, double)`");
- m.def("yield_", &simgrid::s4u::this_actor::yield, "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
+ py::module m2 = m.def_submodule("this_actor", "Bindings of the s4u::this_actor namespace.");
+ m2.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
+ m2.def("execute", py::overload_cast<double>(&simgrid::s4u::this_actor::execute),
+ "Block the current actor, computing the given amount of flops, see :cpp:func:`void "
+ "simgrid::s4u::this_actor::execute(double)`");
+ m2.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
+ "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void "
+ "simgrid::s4u::this_actor::execute(double, double)`");
+ m2.def("yield_", &simgrid::s4u::this_actor::yield,
+ "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
/* Class Engine */
py::class_<Engine>(m, "Engine", "Simulation Engine, see :ref:`class s4u::Engine <API_s4u_Engine>`")
.def("load_deployment", &Engine::load_deployment,
"Load a deployment file and launch the actors that it contains, see :cpp:func:`simgrid::s4u::Engine::load_deployment()`")
.def("run", &Engine::run, "Run the simulation")
- .def("register_function", [](Engine*, std::string name, std::function<void(std::vector<std::string>)> f) {
+ .def("register_actor", [](Engine*, std::string name, py::object obj) {
simgrid::simix::register_function(name,
- [f](std::vector<std::string> args) -> simgrid::simix::ActorCode {
- return [args, f]() { f(args); };
+ [obj](std::vector<std::string> args) -> simgrid::simix::ActorCode {
+ return [obj, args]() {
+ /* Convert the std::vector into a py::tuple */
+ py::tuple params(args.size()-1);
+ for (size_t i=1; i<args.size(); i++)
+ params[i-1] = py::cast(args[i]);
+
+ PyObject *result = PyObject_CallObject(obj.ptr(), params.ptr());
+ if (!result)
+ throw pybind11::error_already_set();
+
+ /* If I was passed a class, I just built an instance, so I need to call it now */
+ if (PyCallable_Check(result)) {
+ py::object obj2 = pybind11::reinterpret_steal<py::object>(pybind11::handle(static_cast<PyObject*>(result)));
+ obj2();
+ }
+ };
});
}, "Registers the main function of an actor, see :cpp:func:`simgrid::s4u::Engine::register_function()`")
;
}, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`");
/* Class Actor */
- py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor", ""
- "An actor is an independent stream of execution in your distributed application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
-
- .def("create", [](py::args args, py::kwargs kwargs) {
- xbt_assert(args.size()>2, "Creating an actor takes at least 3 parameters: name, host, and main function.");
- return simgrid::s4u::Actor::create(args[0].cast<std::string>(), args[1].cast<Host*>(), [args]() {
- py::tuple funargs(args.size()-3);
- for (size_t i=3; i<args.size(); i++)
- funargs[i-3] = args[i];
-
- PyObject *result = PyObject_CallObject(args[2].ptr(), funargs.ptr());
- if (!result)
- throw pybind11::error_already_set();
- });
- }, "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`")
- /*
- .def("create", [](std::string name, Host* host, py::object obj) -> ActorPtr {
- xbt_assert(pybind11::hasattr(obj, "__call__"), "Your object does not implement the __call__() method");
-
- return simgrid::s4u::Actor::create(name, host, [obj](){
- obj.attr("__call__")();
- });
- }, "Create an actor from a python object")
- */;
-
-
+ py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
+ ""
+ "An actor is an independent stream of execution in your distributed "
+ "application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
+
+ .def("create",
+ [](py::args args, py::kwargs kwargs) {
+ xbt_assert(args.size() > 2,
+ "Creating an actor takes at least 3 parameters: name, host, and main function.");
+ return simgrid::s4u::Actor::create(args[0].cast<std::string>(), args[1].cast<Host*>(), [args]() {
+ py::tuple funargs(args.size() - 3);
+ for (size_t i = 3; i < args.size(); i++)
+ funargs[i - 3] = args[i];
+
+ PyObject* result = PyObject_CallObject(args[2].ptr(), funargs.ptr());
+ if (!result)
+ throw pybind11::error_already_set();
+ });
+ },
+ "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`");
}