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include version.h for python bindings too
[simgrid.git] / src / bindings / python / simgrid_python.cpp
index b7ddd8f..b8301ad 100644 (file)
@@ -1,37 +1,58 @@
-#include <functional>
-#include <memory>
-#include <string>
-#include <vector>
+/* Copyright (c) 2018-2019. The SimGrid Team. All rights reserved.          */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#ifdef _WIN32
+#warning Try to work around https://bugs.python.org/issue11566
+#define _hypot hypot
+#endif
+
+#if defined(__GNUG__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-value"
+#endif
 
 #include <pybind11/functional.h>
-#include <pybind11/pybind11.h>
+#include <pybind11/pybind11.h> // Must come before our own stuff
 #include <pybind11/stl.h>
 
-#include <simgrid/config.h>
-#include <xbt/log.h>
-#include <xbt/string.hpp>
+#if defined(__GNUG__)
+#pragma GCC diagnostic pop
+#endif
 
+#include "src/kernel/context/Context.hpp"
+#include <simgrid/Exception.hpp>
 #include <simgrid/s4u/Actor.hpp>
+#include <simgrid/s4u/Comm.hpp>
 #include <simgrid/s4u/Engine.hpp>
+#include <simgrid/s4u/Exec.hpp>
 #include <simgrid/s4u/Host.hpp>
+#include <simgrid/s4u/Mailbox.hpp>
+#include <simgrid/version.h>
 
-#include <boost/intrusive_ptr.hpp>
+#include <memory>
+#include <string>
+#include <vector>
 
 namespace py = pybind11;
 using simgrid::s4u::Actor;
 using simgrid::s4u::ActorPtr;
 using simgrid::s4u::Engine;
 using simgrid::s4u::Host;
+using simgrid::s4u::Mailbox;
 
 XBT_LOG_NEW_DEFAULT_CATEGORY(python, "python");
 
-PYBIND11_DECLARE_HOLDER_TYPE(T, boost::intrusive_ptr<T>);
+PYBIND11_DECLARE_HOLDER_TYPE(T, boost::intrusive_ptr<T>)
 
 namespace {
 
 static std::string get_simgrid_version()
 {
-  int major, minor, patch;
+  int major;
+  int minor;
+  int patch;
   sg_version_get(&major, &minor, &patch);
   return simgrid::xbt::string_printf("%i.%i.%i", major, minor, patch);
 }
@@ -47,17 +68,48 @@ PYBIND11_MODULE(simgrid, m)
 
   m.attr("simgrid_version") = simgrid_version;
 
-  m.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
+  // Internal exception used to kill actors and sweep the RAII chimney (free objects living on the stack)
+  static py::object pyForcefulKillEx(py::register_exception<simgrid::ForcefulKillException>(m, "ActorKilled"));
 
   /* this_actor namespace */
-  m.def("execute", py::overload_cast<double>(&simgrid::s4u::this_actor::execute),
-        "Block the actor, computing the given amount of flops");
-  m.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
-        "Block the actor, computing the given amount of flops at the given priority");
-  m.def("yield_", &simgrid::s4u::this_actor::yield, "Yield the actor");
+  void (*sleep_for_fun)(double) = &simgrid::s4u::this_actor::sleep_for; // pick the right overload
+  void (*sleep_until_fun)(double) = &simgrid::s4u::this_actor::sleep_until;
+
+  py::module m2 = m.def_submodule("this_actor", "Bindings of the s4u::this_actor namespace.");
+  m2.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
+  m2.def("error", [](char* s) { XBT_ERROR("%s", s); }, "Display a logging message of 'error' priority.");
+  m2.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
+         "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void "
+         "simgrid::s4u::this_actor::execute(double, double)`",
+         py::arg("flops"), py::arg("priority") = 1);
+  m2.def("exec_init", [](double flops){return simgrid::s4u::this_actor::exec_init(flops);});
+  m2.def("get_host", &simgrid::s4u::this_actor::get_host, "Retrieves host on which the current actor is located");
+  m2.def("set_host", &simgrid::s4u::this_actor::set_host,
+         "Moves the current actor to another host, see :cpp:func:`void simgrid::s4u::this_actor::set_host()`",
+         py::arg("dest"));
+  m2.def("sleep_for", sleep_for_fun,
+      "Block the actor sleeping for that amount of seconds, see :cpp:func:`void simgrid::s4u::this_actor::sleep_for`", py::arg("duration"));
+  m2.def("sleep_until", sleep_until_fun,
+      "Block the actor sleeping until the specified timestamp, see :cpp:func:`void simgrid::s4u::this_actor::sleep_until`", py::arg("duration"));
+  m2.def("suspend", &simgrid::s4u::this_actor::suspend, "Suspend the current actor, that is blocked until resume()ed by another actor. see :cpp:func:`void simgrid::s4u::this_actor::suspend`");
+  m2.def("yield_", &simgrid::s4u::this_actor::yield,
+         "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
+  m2.def("exit", &simgrid::s4u::this_actor::exit, "kill the current actor");
+  m2.def("on_exit",
+         [](py::object fun) {
+           ActorPtr act = Actor::self();
+           simgrid::s4u::this_actor::on_exit([act, fun](bool /*failed*/) {
+             try {
+               fun();
+             } catch (py::error_already_set& e) {
+               xbt_die("Error while executing the on_exit lambda: %s", e.what());
+             }
+           });
+         },
+         "");
 
   /* Class Engine */
-  py::class_<Engine>(m, "Engine")
+  py::class_<Engine>(m, "Engine", "Simulation Engine, see :ref:`class s4u::Engine <API_s4u_Engine>`")
       .def(py::init([](std::vector<std::string> args) -> simgrid::s4u::Engine* {
         static char noarg[] = {'\0'};
         int argc            = args.size();
@@ -68,29 +120,157 @@ PYBIND11_MODULE(simgrid, m)
         // Currently this can be dangling, we should wrap this somehow.
         return new simgrid::s4u::Engine(&argc, argv.get());
       }))
-      .def("load_platform", &Engine::load_platform, "Load a platform file describing the environment")
-      .def("load_deployment", &Engine::load_deployment, "Load a deployment file and launch the actors that it contains")
+      .def_static("get_clock", &Engine::get_clock, "The simulation time, ie the amount of simulated seconds since the simulation start.")
+      .def("get_all_hosts", &Engine::get_all_hosts, "Returns the list of all hosts found in the platform")
+      .def("load_platform", &Engine::load_platform,
+           "Load a platform file describing the environment, see :cpp:func:`simgrid::s4u::Engine::load_platform()`")
+      .def("load_deployment", &Engine::load_deployment,
+           "Load a deployment file and launch the actors that it contains, see "
+           ":cpp:func:`simgrid::s4u::Engine::load_deployment()`")
       .def("run", &Engine::run, "Run the simulation")
-      .def("register_function", [](Engine*, std::string name, std::function<void(std::vector<std::string>)> f) {
-        simgrid::simix::register_function(name,
-            [f](std::vector<std::string> args) -> simgrid::simix::ActorCode {
-          return [args, f]() { f(args); };
-        });
-      }, "Registers the main function of an actor that will be launched from the deployment file");
-
-  // Currently, Host lead to segfault:
-  py::class_<simgrid::s4u::Host, std::unique_ptr<Host, py::nodelete>>(m, "Host").def(
-      "by_name", &Host::by_name, "Retrieve a host from its name, or die");
-
-  py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor", "An actor is an independent stream of execution in your distributed application");
-
-  // Select the right template instantiation
-  simgrid::s4u::ActorPtr (*create_actor)(std::string, Host*, std::function<void()>) = &Actor::create;
-
-  m.def("create_actor", create_actor, "Create an actor");
-  m.def("create_actor", [](std::string name, Host* host) -> std::function<ActorPtr(std::function<void()>)> {
-    return [name, host](std::function<void()> f) -> ActorPtr {
-      return simgrid::s4u::Actor::create(name, host, std::move(f));
-    };
-  }, "Create an actor");
+      .def("register_actor",
+           [](Engine* e, const std::string& name, py::object fun_or_class) {
+             e->register_actor(name, [fun_or_class](std::vector<std::string> args) {
+               try {
+                 /* Convert the std::vector into a py::tuple */
+                 py::tuple params(args.size() - 1);
+                 for (size_t i = 1; i < args.size(); i++)
+                   params[i - 1] = py::cast(args[i]);
+
+                 py::object res = fun_or_class(*params);
+
+                 /* If I was passed a class, I just built an instance, so I need to call it now */
+                 if (py::isinstance<py::function>(res))
+                   res();
+               } catch (py::error_already_set& ex) {
+                 if (ex.matches(pyForcefulKillEx)) {
+                   XBT_VERB("Actor killed");
+                   /* Stop here that ForcefulKill exception which was meant to free the RAII stuff on the stack */
+                 } else {
+                   throw;
+                 }
+               }
+             });
+           },
+           "Registers the main function of an actor, see :cpp:func:`simgrid::s4u::Engine::register_actor()`");
+
+  /* Class Host */
+  py::class_<simgrid::s4u::Host, std::unique_ptr<Host, py::nodelete>>(m, "Host", "Simulation Engine, see :ref:`class s4u::Host <API_s4u_Host>`")
+      .def("by_name", &Host::by_name, "Retrieves a host from its name, or die")
+      .def("get_pstate_count", &Host::get_pstate_count, "Retrieve the cound of defined pstate levels, see :cpp:func:`simgrid::s4u::Host::get_pstate_count`")
+      .def("get_pstate_speed", &Host::get_pstate_speed, "Retrieve the maximal speed at the given pstate, see :cpp:func:`simgrid::s4u::Host::get_pstate_speed`")
+      .def_property("pstate", &Host::get_pstate, &Host::set_pstate, "The current pstate")
+
+      .def("current", &Host::current, "Retrieves the host on which the running actor is located, see :cpp:func:`simgrid::s4u::Host::current()`")
+      .def_property_readonly("name", [](Host* self) -> const std::string {
+          return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
+        }, "The name of this host")
+      .def_property_readonly("load", &Host::get_load,
+          "Returns the current computation load (in flops per second). This is the currently achieved speed. See :cpp:func:`simgrid::s4u::Host::get_load()`")
+      .def_property_readonly("speed", &Host::get_speed,
+          "The peak computing speed in flops/s at the current pstate, taking the external load into account. This is the max potential speed. See :cpp:func:`simgrid::s4u::Host::get_speed()`");
+
+  /* Class Mailbox */
+  py::class_<simgrid::s4u::Mailbox, std::unique_ptr<Mailbox, py::nodelete>>(m, "Mailbox", "Mailbox, see :ref:`class s4u::Mailbox <API_s4u_Mailbox>`")
+      .def("__str__", [](Mailbox* self) -> const std::string {
+         return std::string("Mailbox(") + self->get_cname() + ")";
+      }, "Textual representation of the Mailbox`")
+      .def("by_name", &Mailbox::by_name, "Retrieve a Mailbox from its name, see :cpp:func:`simgrid::s4u::Mailbox::by_name()`")
+      .def_property_readonly("name", [](Mailbox* self) -> const std::string {
+         return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
+      }, "The name of that mailbox, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`")
+      .def("put", [](Mailbox* self, py::object data, int size) {
+        data.inc_ref();
+        self->put(data.ptr(), size);
+      }, "Blocking data transmission, see :cpp:func:`void simgrid::s4u::Mailbox::put(void*, uint64_t)`")
+      .def("put_async", [](Mailbox* self, py::object data, int size) -> simgrid::s4u::CommPtr {
+        data.inc_ref();
+        return self->put_async(data.ptr(), size);
+      }, "Non-blocking data transmission, see :cpp:func:`void simgrid::s4u::Mailbox::put_async(void*, uint64_t)`")
+      .def("get", [](Mailbox* self) -> py::object {
+         py::object data = pybind11::reinterpret_steal<py::object>(static_cast<PyObject*>(self->get()));
+         data.dec_ref();
+         return data;
+      }, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`");
+
+  /* Class Comm */
+  py::class_<simgrid::s4u::Comm, simgrid::s4u::CommPtr>(m, "Comm",
+                                                        "Communication, see :ref:`class s4u::Comm <API_s4u_Comm>`")
+      .def("test", [](simgrid::s4u::CommPtr self) { return self->test(); },
+           "Test whether the communication is terminated, see :cpp:func:`simgrid::s4u::Comm::test()`")
+      .def("wait", [](simgrid::s4u::CommPtr self) { self->wait(); },
+           "Block until the completion of that communication, see :cpp:func:`simgrid::s4u::Comm::wait()`")
+      .def("wait_all", [](std::vector<simgrid::s4u::CommPtr>* comms) { simgrid::s4u::Comm::wait_all(comms); },
+           "Block until the completion of all communications in the list, see "
+           ":cpp:func:`simgrid::s4u::Comm::wait_all()`")
+      .def(
+          "wait_any", [](std::vector<simgrid::s4u::CommPtr>* comms) { return simgrid::s4u::Comm::wait_any(comms); },
+          "Block until the completion of any communication in the list and return the index of the terminated one, see "
+          ":cpp:func:`simgrid::s4u::Comm::wait_any()`");
+  py::class_<simgrid::s4u::Exec, simgrid::s4u::ExecPtr>(m, "Exec", "Execution, see :ref:`class s4u::Exec <API_s4u_Exec>`")
+      .def_property_readonly("remaining", [](simgrid::s4u::ExecPtr self) { return self->get_remaining(); },
+          "Amount of flops that remain to be computed until completion, see :cpp:func:`simgrid::s4u::Exec::get_remaining()`")
+      .def_property_readonly("remaining_ratio", [](simgrid::s4u::ExecPtr self) { return self->get_remaining_ratio(); },
+          "Amount of work remaining until completion from 0 (completely done) to 1 (nothing done yet). See :cpp:func:`simgrid::s4u::Exec::get_remaining_ratio()`")
+      .def_property("host",
+                    [](simgrid::s4u::ExecPtr self) {
+                        simgrid::s4u::ExecSeqPtr seq = boost::dynamic_pointer_cast<simgrid::s4u::ExecSeq>(self);
+                        if (seq != nullptr)
+                            return seq->get_host();
+                        xbt_throw_unimplemented(__FILE__, __LINE__, "host of parallel executions is not implemented in python yet.");
+                    },
+                    [](simgrid::s4u::ExecPtr self, simgrid::s4u::Host* host) { self->set_host(host); },
+          "Host on which this execution runs. See :cpp:func:`simgrid::s4u::ExecSeq::get_host()`")
+      .def("test", [](simgrid::s4u::ExecPtr self) { return self->test(); },
+          "Test whether the execution is terminated, see :cpp:func:`simgrid::s4u::Exec::test()`")
+      .def("cancel", [](simgrid::s4u::ExecPtr self) { self->cancel(); },
+          "Cancel that execution, see :cpp:func:`simgrid::s4u::Exec::cancel()`")
+      .def("start", [](simgrid::s4u::ExecPtr self) { return self->start(); },
+          "Start that execution, see :cpp:func:`simgrid::s4u::Exec::start()`")
+      .def("wait", [](simgrid::s4u::ExecPtr self) { return self->wait(); },
+          "Block until the completion of that execution, see :cpp:func:`simgrid::s4u::Exec::wait()`");
+
+  /* Class Actor */
+  py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
+                                            "An actor is an independent stream of execution in your distributed "
+                                            "application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
+
+      .def("create",
+           [](py::str name, py::object host, py::object fun, py::args args) {
+
+             return simgrid::s4u::Actor::create(name, host.cast<Host*>(), [fun, args]() {
+
+               try {
+                 fun(*args);
+               } catch (py::error_already_set& ex) {
+                 if (ex.matches(pyForcefulKillEx)) {
+                   XBT_VERB("Actor killed");
+                   /* Stop here that ForcefulKill exception which was meant to free the RAII stuff on the stack */
+                 } else {
+                   throw;
+                 }
+               }
+             });
+           },
+           "Create an actor from a function or an object.")
+      .def_property("host", &Actor::get_host, &Actor::set_host, "The host on which this actor is located")
+      .def_property_readonly("name", &Actor::get_cname, "The name of this actor.")
+      .def_property_readonly("pid", &Actor::get_pid, "The PID (unique identifier) of this actor.")
+      .def_property_readonly("ppid", &Actor::get_ppid,
+                             "The PID (unique identifier) of the actor that created this one.")
+      .def("by_pid", &Actor::by_pid, "Retrieve an actor by its PID")
+      .def("daemonize", &Actor::daemonize,
+           "This actor will be automatically terminated when the last non-daemon actor finishes (more info in the C++ "
+           "documentation).")
+      .def("is_daemon", &Actor::is_daemon,
+           "Returns True if that actor is a daemon and will be terminated automatically when the last non-daemon actor "
+           "terminates.")
+      .def("join", py::overload_cast<double>(&Actor::join),
+           "Wait for the actor to finish (more info in the C++ documentation).", py::arg("timeout"))
+      .def("kill", [](ActorPtr act) { act->kill(); }, "Kill that actor")
+      .def("kill_all", &Actor::kill_all, "Kill all actors but the caller.")
+      .def("self", &Actor::self, "Retrieves the current actor.")
+      .def("is_suspended", &Actor::is_suspended, "Returns True if that actor is currently suspended.")
+      .def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor.")
+      .def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed.");
 }