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only use pybind11 when registering actors
[simgrid.git] / src / bindings / python / simgrid_python.cpp
index 38b0287..89c6f4c 100644 (file)
@@ -3,25 +3,18 @@
 /* This program is free software; you can redistribute it and/or modify it
  * under the terms of the license (GNU LGPL) which comes with this package. */
 
-#include <functional>
-#include <memory>
-#include <string>
-#include <vector>
-
-#include <pybind11/functional.h>
-#include <pybind11/pybind11.h>
-#include <pybind11/stl.h>
-
-#include <simgrid/config.h>
-#include <xbt/log.h>
-#include <xbt/string.hpp>
-
+#include "src/kernel/context/Context.hpp"
 #include <simgrid/s4u/Actor.hpp>
 #include <simgrid/s4u/Engine.hpp>
 #include <simgrid/s4u/Host.hpp>
 #include <simgrid/s4u/Mailbox.hpp>
 
-#include <boost/intrusive_ptr.hpp>
+#include <pybind11/pybind11.h>
+#include <pybind11/stl.h>
+
+#include <memory>
+#include <string>
+#include <vector>
 
 namespace py = pybind11;
 using simgrid::s4u::Actor;
@@ -55,12 +48,23 @@ PYBIND11_MODULE(simgrid, m)
   m.attr("simgrid_version") = simgrid_version;
 
   /* this_actor namespace */
+  void (*sleep_for_fun)(double) = &simgrid::s4u::this_actor::sleep_for; // pick the right overload
+  void (*sleep_until_fun)(double) = &simgrid::s4u::this_actor::sleep_until;
+
   py::module m2 = m.def_submodule("this_actor", "Bindings of the s4u::this_actor namespace.");
   m2.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
   m2.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
          "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void "
          "simgrid::s4u::this_actor::execute(double, double)`",
          py::arg("flops"), py::arg("priority") = 1);
+  m2.def("get_host", &simgrid::s4u::this_actor::get_host, "Retrives host on which the current actor is located");
+  m2.def("migrate", &simgrid::s4u::this_actor::migrate, "Moves the current actor to another host, see :cpp:func:`void simgrid::s4u::this_actor::migrate()`",
+      py::arg("dest"));
+  m2.def("sleep_for", sleep_for_fun,
+      "Block the actor sleeping for that amount of seconds, see :cpp:func:`void simgrid::s4u::this_actor::sleep_for`", py::arg("duration"));
+  m2.def("sleep_until", sleep_until_fun,
+      "Block the actor sleeping until the specified timestamp, see :cpp:func:`void simgrid::s4u::this_actor::sleep_until`", py::arg("duration"));
+  m2.def("suspend", &simgrid::s4u::this_actor::suspend, "Suspend the current actor, that is blocked until resume()ed by another actor. see :cpp:func:`void simgrid::s4u::this_actor::suspend`");
   m2.def("yield_", &simgrid::s4u::this_actor::yield,
          "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
 
@@ -76,49 +80,50 @@ PYBIND11_MODULE(simgrid, m)
         // Currently this can be dangling, we should wrap this somehow.
         return new simgrid::s4u::Engine(&argc, argv.get());
       }))
+      .def("get_all_hosts", &Engine::get_all_hosts, "Returns the list of all hosts found in the platform")
+      .def("get_clock", &Engine::get_clock, "Retrieve the simulation time")
       .def("load_platform", &Engine::load_platform,
-          "Load a platform file describing the environment, see :cpp:func:`simgrid::s4u::Engine::load_platform()`")
+           "Load a platform file describing the environment, see :cpp:func:`simgrid::s4u::Engine::load_platform()`")
       .def("load_deployment", &Engine::load_deployment,
-          "Load a deployment file and launch the actors that it contains, see :cpp:func:`simgrid::s4u::Engine::load_deployment()`")
+           "Load a deployment file and launch the actors that it contains, see "
+           ":cpp:func:`simgrid::s4u::Engine::load_deployment()`")
       .def("run", &Engine::run, "Run the simulation")
-      .def("register_actor", [](Engine*, std::string name, py::object obj) {
-        simgrid::simix::register_function(name,
-            [obj](std::vector<std::string> args) -> simgrid::simix::ActorCode {
-          return [obj, args]() {
-            /* Convert the std::vector into a py::tuple */
-            py::tuple params(args.size()-1);
-            for (size_t i=1; i<args.size(); i++)
-              params[i-1] = py::cast(args[i]);
-
-            PyObject *result = PyObject_CallObject(obj.ptr(), params.ptr());
-            if (!result)
-                throw pybind11::error_already_set();
-
-            /* If I was passed a class, I just built an instance, so I need to call it now */
-            if (PyCallable_Check(result)) {
-              py::object obj2 = pybind11::reinterpret_steal<py::object>(pybind11::handle(static_cast<PyObject*>(result)));
-              obj2();
-            }
-          };
-        });
-      }, "Registers the main function of an actor, see :cpp:func:`simgrid::s4u::Engine::register_function()`")
-      ;
+      .def("register_actor",
+           [](Engine*, std::string name, py::object fun_or_class) {
+             simgrid::simix::register_function(
+                 name, [fun_or_class](std::vector<std::string> args) -> simgrid::simix::ActorCode {
+                   return [fun_or_class, args]() {
+                     /* Convert the std::vector into a py::tuple */
+                     py::tuple params(args.size() - 1);
+                     for (size_t i = 1; i < args.size(); i++)
+                       params[i - 1] = py::cast(args[i]);
+
+                     py::object res = fun_or_class(*params);
+
+                     /* If I was passed a class, I just built an instance, so I need to call it now */
+                     if (py::isinstance<py::function>(res))
+                       res();
+                   };
+                 });
+           },
+           "Registers the main function of an actor, see :cpp:func:`simgrid::s4u::Engine::register_function()`");
 
   /* Class Host */
-  auto get_name = [](const Host* self) {
-    return self->get_name();
-  };
   py::class_<simgrid::s4u::Host, std::unique_ptr<Host, py::nodelete>>(m, "Host", "Simulation Engine, see :ref:`class s4u::Host <API_s4u_Host>`")
-      .def("by_name", &Host::by_name, "Retrieve a host from its name, or die")
-      .def("get_name", &Host::get_name, "Retrieve the name of this host")
-      .def_property_readonly("name", get_name, "Retrieve the name of this host")
+      .def("by_name", &Host::by_name, "Retrieves a host from its name, or die")
+      .def("current", &Host::current, "Retrieves the host on which the running actor is located, see :cpp:func:`simgrid::s4u::Host::current()`")
+      .def_property_readonly("name", [](Host* self) -> const std::string {
+          return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
+        }, "The name of this host")
       .def_property_readonly("speed", &Host::get_speed,
-          "Get the peak computing speed in flops/s at the current pstate, taking the external load into account, see :cpp:func:`simgrid::s4u::Host::get_speed()`");
+          "The peak computing speed in flops/s at the current pstate, taking the external load into account, see :cpp:func:`simgrid::s4u::Host::get_speed()`");
 
   /* Class Mailbox */
   py::class_<simgrid::s4u::Mailbox, std::unique_ptr<Mailbox, py::nodelete>>(m, "Mailbox", "Mailbox, see :ref:`class s4u::Mailbox <API_s4u_Mailbox>`")
       .def("by_name", &Mailbox::by_name, "Retrieve a Mailbox from its name, see :cpp:func:`simgrid::s4u::Mailbox::by_name()`")
-      .def("get_name", &Mailbox::get_name, "Retrieves the name of that host, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`")
+      .def_property_readonly("name", [](Mailbox* self) -> const std::string {
+         return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
+      }, "The name of that mailbox, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`")
       .def("put", [](Mailbox self, py::object data, int size) {
         data.inc_ref();
         self.put(data.ptr(), size);
@@ -130,24 +135,41 @@ PYBIND11_MODULE(simgrid, m)
       }, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`");
 
   /* Class Actor */
+  py::object pyStopRequestEx = py::register_exception<simgrid::kernel::context::Context::StopRequest>(m, "ActorKilled");
   py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
-                                            ""
                                             "An actor is an independent stream of execution in your distributed "
                                             "application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
 
       .def("create",
-           [](py::args args, py::kwargs kwargs) {
-             xbt_assert(args.size() > 2,
-                        "Creating an actor takes at least 3 parameters: name, host, and main function.");
-             return simgrid::s4u::Actor::create(args[0].cast<std::string>(), args[1].cast<Host*>(), [args]() {
-               py::tuple funargs(args.size() - 3);
-               for (size_t i = 3; i < args.size(); i++)
-                 funargs[i - 3] = args[i];
-
-               PyObject* result = PyObject_CallObject(args[2].ptr(), funargs.ptr());
-               if (!result)
-                 throw pybind11::error_already_set();
+           [pyStopRequestEx](py::str name, py::object host, py::object fun, py::args args) {
+
+             return simgrid::s4u::Actor::create(name, host.cast<Host*>(), [fun, args, pyStopRequestEx]() {
+
+               try {
+                 fun(*args);
+               } catch (py::error_already_set& ex) {
+                 if (ex.matches(pyStopRequestEx)) {
+                   /* The actor was killed.
+                    * Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
+                 } else {
+                   throw;
+                 }
+               }
              });
            },
-           "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`");
+           "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`")
+      .def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located")
+      .def("daemonize", &Actor::daemonize,
+           "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void "
+           "simgrid::s4u::Actor::daemonize()`")
+      .def("join", py::overload_cast<double>(&Actor::join),
+           "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`", py::arg("timeout"))
+      .def("migrate", &Actor::migrate,
+           "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`", py::arg("dest"))
+      .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`")
+      .def("suspend", &Actor::suspend,
+           "Suspend that actor, that is blocked until resume()ed by another actor. See :cpp:func:`void "
+           "simgrid::s4u::Actor::suspend()`")
+      .def("resume", &Actor::resume,
+           "Resume that actor, that was previously suspend()ed. See :cpp:func:`void simgrid::s4u::Actor::suspend()`");
 }