*/
XBT_PUBLIC_CLASS CpuModel : public Model {
public:
- /** @brief Constructor */
CpuModel() : Model() {};
/**
*/
XBT_PUBLIC_CLASS Cpu : public Resource {
public:
- /**
- * @brief Cpu constructor
- */
Cpu();
/**
* @param powerScale The power scale of this Cpu
*/
Cpu(Model *model, const char *name, xbt_dict_t props,
- lmm_constraint_t constraint, int core, double powerPeak, double powerScale);
+ lmm_constraint_t constraint, int core, double powerPeak, double powerScale,
+ e_surf_resource_state_t stateInitial);
/**
* @brief Cpu constructor
* @param powerPeak The power peak of this Cpu in [TODO]
* @param powerScale The power scale of this Cpu in [TODO]
*/
+ Cpu(Model *model, const char *name, xbt_dict_t props,
+ int core, double powerPeak, double powerScale,
+ e_surf_resource_state_t stateInitial);
+
+ Cpu(Model *model, const char *name, xbt_dict_t props,
+ lmm_constraint_t constraint, int core, double powerPeak, double powerScale);
Cpu(Model *model, const char *name, xbt_dict_t props,
int core, double powerPeak, double powerScale);
- /**
- * @brief Cpu destructor
- */
~Cpu();
/**
* @param size The value of the processing amount (in flop) needed to process
* @return The CpuAction corresponding to the processing
*/
- virtual CpuAction *execute(double size)=0;
+ virtual Action *execute(double size)=0;
/**
* @brief Make a process sleep for duration (in seconds)
* @param duration The number of seconds to sleep
* @return The CpuAction corresponding to the sleeping
*/
- virtual CpuAction *sleep(double duration)=0;
+ virtual Action *sleep(double duration)=0;
- /**
- * @brief Get the number of cores of the current Cpu
- *
- * @return The number of cores of the current Cpu
- */
+ /** @brief Get the number of cores of the current Cpu */
virtual int getCore();
- /**
- * @brief Get the speed of the current Cpu
- * @details [TODO] load * m_powerPeak
- *
- * @param load [TODO]
- *
- * @return The speed of the current Cpu
- */
+ /** @brief Get the speed of the current Cpu */
virtual double getSpeed(double load);
- /**
- * @brief Get the available speed of the current Cpu
- * @details [TODO]
- *
- * @return The available speed of the current Cpu
- */
+ /** @brief Get the available speed of the current Cpu */
virtual double getAvailableSpeed();
- /**
- * @brief Get the current Cpu power peak
- *
- * @return The current Cpu power peak
- */
+ /** @brief Get the current Cpu power peak */
virtual double getCurrentPowerPeak();
-
virtual double getPowerPeakAt(int pstate_index)=0;
virtual int getNbPstates()=0;
-
virtual void setPstate(int pstate_index)=0;
virtual int getPstate()=0;
void addTraces(void);
int m_core;
double m_powerPeak; /*< CPU power peak */
- double m_powerScale; /*< Percentage of CPU disponible */
+ double m_powerScale; /*< Percentage of CPU available */
/* Note (hypervisor): */
lmm_constraint_t *p_constraintCore;
void **p_constraintCoreId;
-
- // ////
- // Adrien - Oct 2015. Additional code related to VM energy extensions
- /* TODO:
- 1./ create a VirtualCpuModel that inherits from CpuModel or create
- a VirtualCpuCas01Model that inherit from CpuCas01Model
- => Question: not sure which one is really useful :( The objective is to
- be able to create a VirtualCpu instead of a Cpu (i.e. a CpuCas01 to be exact).
- 2. create VirtualCpu class that inherits from Cpu or create
- a VirtualCpuCas01 class that inherits from CpuCas01 (same issue as the one described above).
- Such modifications would enable us to remove the isVirtual method and
- actually use the polymorphism feature of C++. It will also enable us
- to overwrite the cpu_energy hashmap in energyCpuCreateCallBack instead of invoking
- setVirtual().
- So to make a long story short, it will be cleaner from the software viewpoint
- and patches welcome ;) - Adrien October 20 2015
- */
- Cpu *physCpu = NULL;
-
- /** @brief Specify the physical CPU of the current CPU (which is a vCPU) */
- void setPhysicalCPU(Cpu *physCpu);
-
- /** @brief Get the physical if the current one is a vCPU, or NULL if it's already a physical CPU */
- Cpu* getPhysicalCPU(void);
-
- // Adrien - Oct 2015. End of additional code related to VM energy extensions
- // ////
};
/**********
XBT_PUBLIC_CLASS CpuAction : public Action {
friend XBT_PUBLIC(Cpu*) getActionCpu(CpuAction *action);
public:
- /**
- * @brief CpuAction constructor
- *
- * @param model The CpuModel associated to this CpuAction
- * @param cost [TODO]
- * @param failed [TODO]
- */
+ /** @brief CpuAction constructor */
CpuAction(Model *model, double cost, bool failed)
: Action(model, cost, failed) {} //FIXME:REMOVE
- /**
- * @brief CpuAction constructor
- *
- * @param model The CpuModel associated to this CpuAction
- * @param cost [TODO]
- * @param failed [TODO]
- * @param var The lmm variable associated to this CpuAction if it is part of a LMM component
- */
+ /** @brief CpuAction constructor */
CpuAction(Model *model, double cost, bool failed, lmm_variable_t var)
: Action(model, cost, failed, var) {}
/**
* @brief Set the affinity of the current CpuAction
* @details [TODO]
- *
- * @param cpu [TODO]
- * @param mask [TODO]
*/
virtual void setAffinity(Cpu *cpu, unsigned long mask);