-/* Copyright (c) 2007, 2008, 2009, 2010. The SimGrid Team.
+/* Copyright (c) 2007-2014. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-#include "surf/ns3/ns3_simulator.h"
+#include "src/surf/ns3/ns3_simulator.h"
#include "xbt/dict.h"
#include "xbt/log.h"
#include "xbt/sysdep.h"
xbt_dict_t dict_socket = NULL;
NS3Sim SimulatorNS3;
+static char socket_key[24];
static void receive_callback(Ptr<Socket> localSocket);
static void send_callback(Ptr<Socket> localSocket, uint32_t txSpace);
static void datasent_callback(Ptr<Socket> localSocket, uint32_t dataSent);
-static void StartFlow(Ptr<Socket> sock,
- const char *to,
- uint16_t port_number);
+static void StartFlow(Ptr<Socket> sock, const char *to, uint16_t port_number);
-XBT_LOG_NEW_DEFAULT_SUBCATEGORY(simulator_ns3, surf,
- "Logging specific to the SURF network NS3 module");
+XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(ns3);
-// Constructor.
NS3Sim::NS3Sim(){
}
-//Destructor.
NS3Sim::~NS3Sim(){
}
+static inline void transformSocketPtr (Ptr<Socket> localSocket)
+{
+ std::stringstream sstream;
+ sstream << localSocket ;
+ std::string s = sstream.str();
+ sprintf(socket_key,"%s",s.c_str());
+}
+
+static void delete_mysocket(void *p)
+{
+ MySocket *sock = (MySocket *)p;
+ delete(sock);
+}
+
/*
- * This function create a flow from src to dst
+ * This function creates a flow from src to dst
*
* Parameters
* src: node source
double start,
const char *addr,
uint32_t totalBytes,
- void * action)
+ simgrid::surf::NetworkNS3Action * action)
{
- if(!dict_socket) dict_socket = xbt_dict_new();
+ if(!dict_socket)
+ dict_socket = xbt_dict_new_homogeneous(delete_mysocket);
PacketSinkHelper sink ("ns3::TcpSocketFactory",
InetSocketAddress (Ipv4Address::GetAny(),
port_number));
sink.Install (dst);
- Ptr<Socket> sock = Socket::CreateSocket (src,
- TcpSocketFactory::GetTypeId());
+
+ Ptr<Socket> sock = Socket::CreateSocket (src, TcpSocketFactory::GetTypeId());
MySocket *mysocket = new MySocket();
mysocket->totalBytes = totalBytes;
mysocket->remaining = totalBytes;
- mysocket->bufferedBytes = 0;
- mysocket->sentBytes = 0;
- mysocket->finished = 0;
mysocket->action = action;
- xbt_dict_set(dict_socket,(const char*)&sock, mysocket,NULL);
- sock->Bind(InetSocketAddress(port_number));
- Simulator::Schedule (Seconds(0.0),&StartFlow, sock, addr, port_number);
-}
-
-void* NS3Sim::get_action_from_socket(void *socket){
- return ((MySocket *)socket)->action;
-}
-char NS3Sim::get_finished(void *socket){
- return ((MySocket *)socket)->finished;
-}
+ transformSocketPtr(sock);
+ xbt_dict_set(dict_socket,socket_key, mysocket,NULL);
-double NS3Sim::get_remains_from_socket(void *socket){
- return ((MySocket *)socket)->remaining;
-}
+ sock->Bind(InetSocketAddress(port_number));
+ XBT_DEBUG("Create flow starting to %fs + %fs = %fs",start-ns3::Simulator::Now().GetSeconds(), ns3::Simulator::Now().GetSeconds(), start);
-double NS3Sim::get_sent_from_socket(void *socket){
- return ((MySocket *)socket)->sentBytes;
+ Simulator::Schedule (Seconds(start-ns3::Simulator::Now().GetSeconds()),&StartFlow, sock, addr, port_number);
}
-void NS3Sim::simulator_stop(double min){
- if(min > 0.0)
- Simulator::Stop(Seconds(min));
- else
- Simulator::Stop();
+void NS3Sim::simulator_start(double min){
+ if(min > 0.0)
+ Simulator::Stop(Seconds(min));
+ XBT_DEBUG("Start simulator '%f'",min);
+ Simulator::Run ();
}
-void NS3Sim::simulator_start(void){
- XBT_DEBUG("Start simulator");
- Simulator::Run ();
+static MySocket* get_my_socket(Ptr<Socket> localSocket) {
+ transformSocketPtr(localSocket);
+ return (MySocket*)xbt_dict_get_or_null(dict_socket,socket_key);
}
static void receive_callback(Ptr<Socket> localSocket){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
+ MySocket* mysocket = get_my_socket(localSocket);
- if (mysocket->finished == 0){
- mysocket->finished = 1;
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "recv_cb of F[" << mysocket->totalBytes << "] " << endl;
+ if (mysocket->finished == false){
+ mysocket->finished = true;
+ XBT_DEBUG("recv_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
XBT_DEBUG("Stop simulator at %f seconds", Simulator::Now().GetSeconds());
Simulator::Stop(Seconds(0.0));
Simulator::Run();
}
static void send_callback(Ptr<Socket> localSocket, uint32_t txSpace){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
+ MySocket* mysocket = get_my_socket(localSocket);
if (mysocket->remaining == 0){
- //all data was already buffered (and socket was already closed), just return
- return;
+ // all data was already buffered (and socket was already closed), just return
+ return;
}
- uint32_t toWrite = min (mysocket->remaining, txSpace);
- uint8_t *data = (uint8_t*)malloc(sizeof(uint8_t)*toWrite);
- int amountSent = localSocket->Send (&data[0], toWrite, 0);
- free (data);
- if (amountSent > 0){
- mysocket->bufferedBytes += amountSent;
- mysocket->remaining -= amountSent;
- }
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "send_cb of F[" << mysocket->totalBytes << "] ("<< mysocket->remaining << " / " << mysocket->totalBytes << ") " << amountSent << " buffered." << endl;
+ uint8_t *data = (uint8_t*)malloc(sizeof(uint8_t)*txSpace);
- if (mysocket->remaining == 0){
- //everything was buffered to send, tell NS3 to close the socket
- localSocket->Close();
- }
- return;
+ while (mysocket->bufferedBytes < mysocket->totalBytes
+ && localSocket->GetTxAvailable () > 0)
+ {
+ uint32_t toWrite = min ((mysocket->remaining), txSpace);
+ toWrite = min (toWrite, localSocket->GetTxAvailable ());
+ int amountSent = localSocket->Send (data, toWrite, 0);
+
+ if(amountSent < 0)
+ return;
+ (mysocket->bufferedBytes) += amountSent;
+ (mysocket->remaining) -= amountSent;
+ XBT_DEBUG("send_cb of F[%p, %p, %d] (%d/%d) %d buffered", mysocket, mysocket->action, mysocket->totalBytes, mysocket->remaining, mysocket->totalBytes, amountSent);
+
+ }
+
+ free(data);
+
+ if ((mysocket->bufferedBytes) >= mysocket->totalBytes)
+ localSocket->Close();
}
static void datasent_callback(Ptr<Socket> localSocket, uint32_t dataSent){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
+ MySocket* mysocket = get_my_socket(localSocket);
mysocket->sentBytes += dataSent;
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "datasent_cb of F[" << mysocket->totalBytes << "] " << dataSent << " sent." << endl;
+ XBT_DEBUG("datasent_cb of F[%p, %p, %d] %d sent", mysocket, mysocket->action, mysocket->totalBytes, dataSent);
}
static void normalClose_callback(Ptr<Socket> localSocket){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "normalClose_cb of F[" << mysocket->totalBytes << "]" << endl;
+ MySocket* mysocket = get_my_socket(localSocket);
+ XBT_DEBUG("normalClose_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
receive_callback (localSocket);
}
static void errorClose_callback(Ptr<Socket> localSocket){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "errorClose_cb of F[" << mysocket->totalBytes << "]" << endl;
+ MySocket* mysocket = get_my_socket(localSocket);
+ XBT_DEBUG("errorClose_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
xbt_die("NS3: a socket was closed anormally");
}
static void succeededConnect_callback(Ptr<Socket> localSocket){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "succeededConnect_cb of F[" << mysocket->totalBytes << "]" << endl;
+ MySocket* mysocket = get_my_socket(localSocket);
+ XBT_DEBUG("succeededConnect_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
}
static void failedConnect_callback(Ptr<Socket> localSocket){
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
-// cout << "[" << Simulator::Now ().GetSeconds() << "] " << "failedConnect_cb of F[" << mysocket->totalBytes << "]" << endl;
+ MySocket* mysocket = get_my_socket(localSocket);
+ XBT_DEBUG("failedConnect_cb of F[%p, %p, %d]", mysocket, mysocket->action, mysocket->totalBytes);
xbt_die("NS3: a socket failed to connect");
}
-static void StartFlow(Ptr<Socket> sock,
- const char *to,
- uint16_t port_number)
+static void StartFlow(Ptr<Socket> sock, const char *to, uint16_t port_number)
{
InetSocketAddress serverAddr (to, port_number);
sock->SetConnectCallback (MakeCallback (&succeededConnect_callback), MakeCallback (&failedConnect_callback));
sock->SetCloseCallbacks (MakeCallback (&normalClose_callback), MakeCallback (&errorClose_callback));
- MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&sock);
-// cout << "[" << Simulator::Now().GetSeconds() << "] Starting flow to " << to << " using port " << port_number << endl;
+ MySocket* mysocket = get_my_socket(sock);
+ XBT_DEBUG("startFlow_cb of F[%p, %p, %d] dest=%s port=%d", mysocket, mysocket->action, mysocket->totalBytes, to, port_number);
}