/* Heap information for a busy block. */
struct {
size_t nfree; /* Free fragments in a fragmented block. */
- short frag_size[MAX_FRAGMENT_PER_BLOCK];
+ ssize_t frag_size[MAX_FRAGMENT_PER_BLOCK];
//void *bt[MAX_FRAGMENT_PER_BLOCK][XBT_BACKTRACE_SIZE]; /* Where it was malloced (or realloced lastly) */
short ignore[MAX_FRAGMENT_PER_BLOCK];
heap_area_t equal_to[MAX_FRAGMENT_PER_BLOCK];