#include "src/kernel/context/Context.hpp"
+#include <memory>
#include <vector>
namespace simgrid {
friend SwappedContext; // Reads whether we are in parallel mode
public:
SwappedContextFactory();
- ~SwappedContextFactory() override;
+ SwappedContextFactory(const SwappedContextFactory&) = delete;
+ SwappedContextFactory& operator=(const SwappedContextFactory&) = delete;
void run_all() override;
private:
unsigned long process_index_ = 0; // Next actor to execute during sequential run_all()
/* For the parallel execution */
- simgrid::xbt::Parmap<smx_actor_t>* parmap_;
+ std::unique_ptr<simgrid::xbt::Parmap<smx_actor_t>> parmap_;
std::vector<SwappedContext*> workers_context_; /* space to save the worker's context in each thread */
std::atomic<uintptr_t> threads_working_{0}; /* number of threads that have started their work */
};
class SwappedContext : public Context {
public:
- SwappedContext(std::function<void()> code, smx_actor_t get_actor, SwappedContextFactory* factory);
+ SwappedContext(std::function<void()>&& code, smx_actor_t get_actor, SwappedContextFactory* factory);
+ SwappedContext(const SwappedContext&) = delete;
+ SwappedContext& operator=(const SwappedContext&) = delete;
virtual ~SwappedContext();
void suspend() override;
virtual void swap_into(SwappedContext* to) = 0; // Defined in Raw, Boost and UContext subclasses
- void* get_stack();
+ unsigned char* get_stack();
static thread_local uintptr_t worker_id_;
#endif
private:
- void* stack_ = nullptr; /* the thread stack */
+ unsigned char* stack_ = nullptr; /* the thread stack */
SwappedContextFactory* const factory_; // for sequential and parallel run_all()
+
+#if HAVE_VALGRIND_H
+ unsigned int valgrind_stack_id_;
+#endif
};
} // namespace context