static ActorImplPtr create(std::string name, simix::ActorCode code, void* data, s4u::Host* host,
std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
+ static ActorImplPtr attach(std::string name, void* data, s4u::Host* host,
+ std::unordered_map<std::string, std::string>* properties);
+ static void detach();
void cleanup();
void exit();
void kill(ActorImpl* actor);