void ActorImpl::kill(ActorImpl* actor)
{
+ xbt_assert(actor != simix_global->maestro_process, "Killing maestro is a rather bad idea");
if (actor->finished_) {
XBT_DEBUG("Ignoring request to kill actor %s@%s that is already dead", actor->get_cname(),
actor->host_->get_cname());
if (context_->iwannadie) {
XBT_DEBUG("Actor %s@%s is dead", get_cname(), host_->get_cname());
- // throw simgrid::kernel::context::ForcefulKillException(); Does not seem to properly kill the actor
context_->stop();
THROW_IMPOSSIBLE;
}
by exceptions and logging events */
const char* SIMIX_process_self_get_name()
{
-
- smx_actor_t process = SIMIX_process_self();
- if (process == nullptr || process == simix_global->maestro_process)
- return "maestro";
-
- return process->get_cname();
+ return SIMIX_is_maestro() ? "maestro" : SIMIX_process_self()->get_cname();
}
/**