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WIP stop using const char* in C++ layers
[simgrid.git] / src / s4u / s4u_file.cpp
index 65c4557..e6fe865 100644 (file)
@@ -6,10 +6,10 @@
 #include "xbt/log.h"
 #include "src/msg/msg_private.h"
 
-#include "simgrid/s4u/actor.hpp"
+#include "simgrid/s4u/Actor.hpp"
 #include "simgrid/s4u/comm.hpp"
 #include "simgrid/s4u/host.hpp"
-#include "simgrid/s4u/mailbox.hpp"
+#include "simgrid/s4u/Mailbox.hpp"
 
 XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_file,"S4U files");
 
@@ -20,38 +20,38 @@ XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_file,"S4U files");
 namespace simgrid {
 namespace s4u {
 
-File::File(const char*fullpath, void *userdata) {
+File::File(const char* fullpath, void* userdata) : path_(fullpath)
+{
   // this cannot fail because we get a xbt_die if the mountpoint does not exist
-  inferior_ = simcall_file_open(fullpath, Host::current());
-  path_ = fullpath;
+  pimpl_ = simcall_file_open(fullpath, Host::current());
 }
 
 File::~File() {
-  simcall_file_close(inferior_, Host::current());
+  simcall_file_close(pimpl_, Host::current());
 }
 
 sg_size_t File::read(sg_size_t size) {
-  return simcall_file_read(inferior_, size, Host::current());
+  return simcall_file_read(pimpl_, size, Host::current());
 }
 sg_size_t File::write(sg_size_t size) {
-  return simcall_file_write(inferior_,size, Host::current());
+  return simcall_file_write(pimpl_,size, Host::current());
 }
 sg_size_t File::size() {
-  return simcall_file_get_size(inferior_);
+  return simcall_file_get_size(pimpl_);
 }
 
 void File::seek(sg_size_t pos) {
-  simcall_file_seek(inferior_,pos,SEEK_SET);
+  simcall_file_seek(pimpl_,pos,SEEK_SET);
 }
 sg_size_t File::tell() {
-  return simcall_file_tell(inferior_);
+  return simcall_file_tell(pimpl_);
 }
 void File::move(const char*fullpath) {
-  simcall_file_move(inferior_,fullpath);
+  simcall_file_move(pimpl_,fullpath);
 }
 void File::unlink() {
   sg_host_t attached = Host::current(); // FIXME: we should check where this file is attached
-  simcall_file_unlink(inferior_,attached);
+  simcall_file_unlink(pimpl_,attached);
 }
 
 }} // namespace simgrid::s4u