-- A SimGrid Lua implementation of the Chord DHT require("simgrid") nb_bits = 24 nb_keys = 2^nb_bits comp_size = 0 comm_size = 10 timeout = 50 max_simulation_time = 1000 stabilize_delay = 20 fix_fingers_delay = 120 check_predecessor_delay = 120 lookup_delay = 10 -- current node (don't worry, globals are duplicated in each process) my_node = { id = my_id, next_finger_to_fix = 1, fingers = {}, predecessor = nil comm_recv = nil } -- Main function of each Chord process -- Arguments: -- - my id -- - the id of a guy I know in the system (except for the first node) function node(my_id, known_id) simgrid.info("Hello, I'm a node") -- join the ring local success = false if known_id == nil then -- first node create() success = true else success = join(known_id) end -- main loop if join_success then local now = simgrid.get_clock() local next_stabilize_date = now + stabilize_delay local next_fix_fingers_date = now + fix_fingers_delay local next_check_predecessor_date = now + check_predecessor_delay local next_lookup_date = now + lookup_delay local task my_node.comm_recv = simgrid.task.irecv(my_node.id) while now < max_simulation_time do task = simgrid.comm.test(node.comm_recv) if task then -- I received a task: answer it my_node.comm_recv = simgrid.task.irecv(my_node.id) handle_task(task) else -- no task was received: do periodic calls if now >= next_stabilize_date then stabilize() next_stabilize_date = simgrid.get_clock() + stabilize_delay elseif now >= next_fix_fingers_date then fix_fingers() next_fix_fingers_date = simgrid.get_clock() + fix_fingers_delay elseif now >= next_check_predecessor_date then check_predecessor() next_check_predecessor_date = simgrid.get_clock() + check_predecessor_delay elseif now >= next_lookup_date then random_lookup() next_lookup_date = simgrid.get_clock() + lookup_delay else -- nothing to do: sleep for a while simgrid.process.sleep(5) end end now = simgrid.get_clock() end -- while -- leave the ring leave() end end -- This function is called when the current node receives a task. -- - task: the task received function handle_task(task) local type = task[type] if type == "find successor" then -- is my successor the successor? if is_in_interval(task[request_id], my_node.id + 1, my_node.fingers[1]) then task[type] = "find successor answer" task[answer] = my_node.fingers[1] task:dsend(task[answer_to]) else -- forward the request to the closest preceding finger in my table task:dsend(closest_preceding_node(task[request_id])) end elseif type == "get predecessor" then task[answer] = my_node.predecessor task:dsend(task[answer_to]) elseif type == "notify" then -- someone is telling me that he may be my new predecessor notify(task[request_id]) elseif type == "predecessor leaving" then -- TODO elseif type == "successor_leaving" then -- TODO elseif type == "find successor answer" then -- ignoring elseif type == "get predecessor answer" then -- ignoring else error("Unknown type of task received: " .. task[type]) end end -- Returns whether an id belongs to the interval [a, b[. -- The parameters are normalized to make sure they are between 0 and nb_keys - 1. -- 1 belongs to [62, 3]. -- 1 does not belong to [3, 62]. -- 63 belongs to [62, 3]. -- 63 does not belong to [3, 62]. -- 24 belongs to [21, 29]. -- 24 does not belong to [29, 21]. function is_in_interval(id, a, b) -- normalize the parameters id = id % nb_bits a = a % nb_bits b = b % nb_bits -- make sure a <= b and a <= id if b < a then b = b + nb_keys end if id < a then id = id + nb_keys end return id <= b end -- Returns the closest preceding finger of an id with respect to the finger -- table of the current node. -- - id: the id to find -- - return value: the closest preceding finger of that id function closest_preceding_node(id) for i = nb_bits, 1, -1 do if is_in_interval(my_node.fingers[i].id, my_node.id + 1, id - 1) then -- finger i is the first one before id return my_node.fingers[i].id end end end -- Finds the successor of an id -- id: the id to find -- return value: the id of the successor, or -1 if the request failed function find_successor(id) if is_in_interval(id, my_node.id + 1, my_node.fingers[1]) then -- my successor is the successor return my_node.fingers[1] end -- ask to the closest preceding finger in my table local ask_to = closest_preceding_node(id) return remote_find_successor(ask_to, id) end -- Asks a remote node the successor of an id. -- ask_to: id of a remote node to ask to -- id: the id to find -- return value: the id of the successor, or nil if the request failed function remote_find_successor(ask_to, id) local task = simgrid.task.new(comp_size, comm_size) task[type] = "find successor" task[request_id] = id task[answer_to] = my_node.id if task:send(ask_to, timeout) then -- request successfully sent: wait for an answer while true do task = simgrid.comm.wait(my_node.comm_recv, timeout) my_node.comm_recv = simgrid.task.irecv(my_node.id) if not task then -- failed to receive the answer return nil else -- a task was received: is it the expected answer? if task[type] ~= "find successor answer" or task[request_id] ~= id then -- this is not our answer handle_task(task) else -- this is our answer return task[answer] end end end end return successor end -- Asks a remote node its predecessor. -- ask_to: id of a remote node to ask to -- return value: the id of its predecessor, or nil if the request failed function remote_get_predecessor(ask_to) local task = simgrid.task.new(comp_size, comm_size) task[type] = "get predecessor" task[answer_to] = my_node.id if task:send(ask_to, timeout) then -- request successfully sent: wait for an answer while true do task = simgrid.comm.wait(my_node.comm_recv, timeout) my_node.comm_recv = simgrid.task.irecv(my_node.id) if not task then -- failed to receive the answer return nil else -- a task was received: is it the expected answer? if task[type] ~= "get predecessor answer" then -- this is not our answer handle_task(task) else -- this is our answer -- FIXME make sure the message answers to this particular request return task[answer] end end end end return successor end -- Checks the immediate successor of the current node. function stabilize() local candidate local successor = my_node.fingers[1] if successor ~= my_node.id then candidate = remote_get_predecessor(successor) else candidate = my_node.predecessor end -- this node is a candidate to become my new successor if candidate ~= nil and is_in_interval(candidate, my_node.id + 1, successor -1) then my_node.fingers[1] = candidate end if successor ~= my_node.id then remote_notify(successor, my_node.id) end end -- Notifies the current node that its predecessor my have changed -- - candidate_predecessor: the possible new predecessor function notify(candidate_predecessor) if my_node.predecessor == nil or is_in_interval(candidate_predecessor, my_node.predecessor + 1, my_node.id - 1) then my_node.predecessor = candidate_predecessor end end -- Notifies a remote node that its predecessor my have changed. -- - notify_to -- - candidate the possible new predecessor function remote_notify(notify_to, candidate_predecessor) local task = simgrid.task.new(comp_size, comm_size) task[type] = "notify" task[request_id] = candidate_predecessor task:dsend(notify_to) end -- Refreshes the finger table of the current node. function fix_fingers() local i = my_node.next_finger_to_fix local id = find_successor(my_node.id + 2^i) if id ~= nil then if id ~= my_node.fingers[i] then fingers[i] = id end my_node.next_finger_to_fix = (i % nb_bits) + 1 end end -- Checks whether the predecessor of the current node has failed. function check_predecessor() -- TODO end -- Performs a find successor request to an arbitrary id. function random_lookup() find_successor(1337) end simgrid.platform(arg[1] or "../../msg/msg_platform.xml") simgrid.application(arg[2] or "../../msg/chord/chord90.xml") simgrid.run()