#!/usr/bin/env tesh $ $VALGRIND_NO_TRACE_CHILDREN ${bindir:=.}/../../../bin/simgrid-mc --log=mc_dfs.thres:verbose --log=root.fmt="[Checker]%e%m%n" -- ${bindir:=.}/s4u-synchro-barrier 1 --log=s4u_test.thres:critical --log=root.fmt="[App%e%e%e%e]%e%m%n" > [Checker] Start a DFS exploration. Reduction is: dpor. > [Checker] Sleep set actually containing: > [Checker] Executed 1: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 1, state: 1, 0 interleaves) > [Checker] Sleep set actually containing: > [Checker] Executed 1: BARRIER_WAIT(barrier: 0) (stack depth: 2, state: 2, 0 interleaves) > [Checker] 0 actors remain, but none of them need to be interleaved (depth 4). > [Checker] Execution came to an end at 1;1 (state: 3, depth: 3) > [Checker] Backtracking from 1;1 > [Checker] DFS exploration ended. 3 unique states visited; 0 backtracks (0 transition replays, 3 states visited overall) $ $VALGRIND_NO_TRACE_CHILDREN ${bindir:=.}/../../../bin/simgrid-mc --log=mc_dfs.thres:verbose --log=root.fmt="[Checker]%e%m%n" -- ${bindir:=.}/s4u-synchro-barrier 2 --log=s4u_test.thres:critical --log=root.fmt="[App%e%e%e%e]%e%m%n" > [Checker] Start a DFS exploration. Reduction is: dpor. > [Checker] Sleep set actually containing: > [Checker] Executed 1: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 1, state: 1, 0 interleaves) > [Checker] Sleep set actually containing: > [Checker] Executed 2: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 2, state: 2, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_ASYNC_LOCK(barrier: 0) (state=1) > [Checker] #2 BARRIER_ASYNC_LOCK(barrier: 0) (state=2) > [Checker] Sleep set actually containing: > [Checker] Executed 1: BARRIER_WAIT(barrier: 0) (stack depth: 3, state: 3, 0 interleaves) > [Checker] Dependent Transitions: > [Checker] #2 BARRIER_ASYNC_LOCK(barrier: 0) (state=2) > [Checker] #1 BARRIER_WAIT(barrier: 0) (state=3) > [Checker] Sleep set actually containing: > [Checker] Executed 2: BARRIER_WAIT(barrier: 0) (stack depth: 4, state: 4, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_WAIT(barrier: 0) (state=3) > [Checker] #2 BARRIER_WAIT(barrier: 0) (state=4) > [Checker] Dependent Transitions: > [Checker] #1 BARRIER_ASYNC_LOCK(barrier: 0) (state=1) > [Checker] #2 BARRIER_WAIT(barrier: 0) (state=4) > [Checker] 0 actors remain, but none of them need to be interleaved (depth 6). > [Checker] Execution came to an end at 1;2;1;2 (state: 5, depth: 5) > [Checker] Backtracking from 1;2;1;2 > [Checker] Sleep set actually containing: > [Checker] <1,BARRIER_ASYNC_LOCK(barrier: 0)> > [Checker] Executed 2: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 1, state: 1, 0 interleaves) > [Checker] 2 actors remain, but none of them need to be interleaved (depth 3). > [Checker] Backtracking from 2 > [Checker] DFS exploration ended. 6 unique states visited; 1 backtracks (0 transition replays, 7 states visited overall) $ $VALGRIND_NO_TRACE_CHILDREN ${bindir:=.}/../../../bin/simgrid-mc --log=mc_dfs.thres:verbose --log=root.fmt="[Checker]%e%m%n" -- ${bindir:=.}/s4u-synchro-barrier 3 --log=s4u_test.thres:critical --log=root.fmt="[App%e%e%e%e]%e%m%n" > [Checker] Start a DFS exploration. Reduction is: dpor. > [Checker] Sleep set actually containing: > [Checker] Executed 1: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 1, state: 1, 0 interleaves) > [Checker] Sleep set actually containing: > [Checker] Executed 2: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 2, state: 2, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_ASYNC_LOCK(barrier: 0) (state=1) > [Checker] #2 BARRIER_ASYNC_LOCK(barrier: 0) (state=2) > [Checker] Sleep set actually containing: > [Checker] Executed 3: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 3, state: 3, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #2 BARRIER_ASYNC_LOCK(barrier: 0) (state=2) > [Checker] #3 BARRIER_ASYNC_LOCK(barrier: 0) (state=3) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_ASYNC_LOCK(barrier: 0) (state=1) > [Checker] #3 BARRIER_ASYNC_LOCK(barrier: 0) (state=3) > [Checker] Sleep set actually containing: > [Checker] Executed 1: BARRIER_WAIT(barrier: 0) (stack depth: 4, state: 4, 0 interleaves) > [Checker] Dependent Transitions: > [Checker] #3 BARRIER_ASYNC_LOCK(barrier: 0) (state=3) > [Checker] #1 BARRIER_WAIT(barrier: 0) (state=4) > [Checker] Sleep set actually containing: > [Checker] Executed 2: BARRIER_WAIT(barrier: 0) (stack depth: 5, state: 5, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_WAIT(barrier: 0) (state=4) > [Checker] #2 BARRIER_WAIT(barrier: 0) (state=5) > [Checker] Dependent Transitions: > [Checker] #3 BARRIER_ASYNC_LOCK(barrier: 0) (state=3) > [Checker] #2 BARRIER_WAIT(barrier: 0) (state=5) > [Checker] Sleep set actually containing: > [Checker] Executed 3: BARRIER_WAIT(barrier: 0) (stack depth: 6, state: 6, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #2 BARRIER_WAIT(barrier: 0) (state=5) > [Checker] #3 BARRIER_WAIT(barrier: 0) (state=6) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_WAIT(barrier: 0) (state=4) > [Checker] #3 BARRIER_WAIT(barrier: 0) (state=6) > [Checker] Dependent Transitions: > [Checker] #2 BARRIER_ASYNC_LOCK(barrier: 0) (state=2) > [Checker] #3 BARRIER_WAIT(barrier: 0) (state=6) > [Checker] 0 actors remain, but none of them need to be interleaved (depth 8). > [Checker] Execution came to an end at 1;2;3;1;2;3 (state: 7, depth: 7) > [Checker] Backtracking from 1;2;3;1;2;3 > [Checker] Sleep set actually containing: > [Checker] <2,BARRIER_ASYNC_LOCK(barrier: 0)> > [Checker] Executed 3: BARRIER_ASYNC_LOCK(barrier: 0) (stack depth: 2, state: 2, 0 interleaves) > [Checker] INDEPENDENT Transitions: > [Checker] #1 BARRIER_ASYNC_LOCK(barrier: 0) (state=1) > [Checker] #3 BARRIER_ASYNC_LOCK(barrier: 0) (state=2) > [Checker] 3 actors remain, but none of them need to be interleaved (depth 4). > [Checker] Backtracking from 1;3 > [Checker] DFS exploration ended. 8 unique states visited; 1 backtracks (1 transition replays, 10 states visited overall)