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[simgrid.git] / src / simix / ActorImpl.hpp
1 /* Copyright (c) 2007-2019. The SimGrid Team. All rights reserved.          */
2
3 /* This program is free software; you can redistribute it and/or modify it
4  * under the terms of the license (GNU LGPL) which comes with this package. */
5
6 #ifndef SIMIX_ACTORIMPL_H
7 #define SIMIX_ACTORIMPL_H
8
9 #include "simgrid/s4u/Actor.hpp"
10 #include "src/simix/popping_private.hpp"
11 #include "src/surf/PropertyHolder.hpp"
12 #include <boost/intrusive/list.hpp>
13 #include <functional>
14 #include <list>
15 #include <map>
16
17 struct s_smx_process_exit_fun_t {
18   std::function<void(bool, void*)> fun;
19   void *arg;
20 };
21
22 namespace simgrid {
23 namespace kernel {
24 namespace actor {
25
26 class XBT_PUBLIC ActorImpl : public surf::PropertyHolder {
27   s4u::Host* host_   = nullptr; /* the host on which the actor is running */
28   void* userdata_    = nullptr; /* kept for compatibility, it should be replaced with moddata */
29   aid_t pid_         = 0;
30   aid_t ppid_        = -1;
31   bool daemon_       = false; /* Daemon actors are automatically killed when the last non-daemon leaves */
32   bool auto_restart_ = false;
33
34 public:
35   xbt::string name_;
36   ActorImpl(xbt::string name, s4u::Host* host);
37   ActorImpl(const ActorImpl&) = delete;
38   ActorImpl& operator=(const ActorImpl&) = delete;
39   ~ActorImpl();
40
41   double get_kill_time();
42   void set_kill_time(double kill_time);
43   boost::intrusive::list_member_hook<> host_process_list_hook; /* simgrid::simix::Host::process_list */
44   boost::intrusive::list_member_hook<> smx_destroy_list_hook;  /* simix_global->actors_to_destroy */
45   boost::intrusive::list_member_hook<> smx_synchro_hook;       /* {mutex,cond,sem}->sleeping */
46
47   const xbt::string& get_name() const { return name_; }
48   const char* get_cname() const { return name_.c_str(); }
49
50   // Accessors to private fields
51   s4u::Host* get_host() { return host_; }
52   void set_host(s4u::Host* dest);
53   void* get_user_data() { return userdata_; }
54   void set_user_data(void* data) { userdata_ = data; }
55   aid_t get_pid() const { return pid_; }
56   aid_t get_ppid() const { return ppid_; }
57   void set_ppid(aid_t ppid) { ppid_ = ppid; }
58   bool is_daemon() { return daemon_; } /** Whether this actor has been daemonized */
59   bool has_to_auto_restart() { return auto_restart_; }
60   void set_auto_restart(bool autorestart) { auto_restart_ = autorestart; }
61
62   context::Context* context_ = nullptr; /* the context (uctx/raw/thread) that executes the user function */
63
64   std::exception_ptr exception_;
65   bool finished_  = false;
66   bool blocked_   = false; /* FIXME this field is never set to true. Either use it or remove it. */
67   bool suspended_ = false;
68
69   activity::ActivityImplPtr waiting_synchro = nullptr; /* the current blocking synchro if any */
70   std::list<activity::ActivityImplPtr> comms;          /* the current non-blocking communication synchros */
71   s_smx_simcall simcall;
72   std::vector<s_smx_process_exit_fun_t> on_exit; /* list of functions executed when the process dies */
73
74   std::function<void()> code;
75   simix::Timer* kill_timer = nullptr;
76
77 private:
78   /* Refcounting */
79   std::atomic_int_fast32_t refcount_{0};
80
81 public:
82   friend void intrusive_ptr_add_ref(ActorImpl* actor)
83   {
84     // std::memory_order_relaxed ought to be enough here instead of std::memory_order_seq_cst
85     // But then, we have a threading issue when an actor commits a suicide:
86     //  it seems that in this case, the worker thread kills the last occurrence of the actor
87     //  while usually, the maestro does so. FIXME: we should change how actors suicide
88     actor->refcount_.fetch_add(1, std::memory_order_seq_cst);
89   }
90   friend void intrusive_ptr_release(ActorImpl* actor)
91   {
92     // inspired from http://www.boost.org/doc/libs/1_55_0/doc/html/atomic/usage_examples.html
93     if (actor->refcount_.fetch_sub(1, std::memory_order_release) == 1) {
94       // Make sure that any changes done on other threads before their acquire are committed before our delete
95       // http://stackoverflow.com/questions/27751025/why-is-an-acquire-barrier-needed-before-deleting-the-data-in-an-atomically-refer
96       std::atomic_thread_fence(std::memory_order_acquire);
97       delete actor;
98     }
99   }
100
101   /* S4U/implem interfaces */
102 private:
103   s4u::Actor piface_; // Our interface is part of ourselves
104 public:
105   s4u::ActorPtr iface() { return s4u::ActorPtr(&piface_); }
106   s4u::Actor* ciface() { return &piface_; }
107
108   ActorImplPtr init(std::string name, s4u::Host* host);
109   ActorImpl* start(const simix::ActorCode& code);
110
111   static ActorImplPtr create(std::string name, const simix::ActorCode& code, void* data, s4u::Host* host,
112                              std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
113   static ActorImplPtr attach(std::string name, void* data, s4u::Host* host,
114                              std::unordered_map<std::string, std::string>* properties);
115   static void detach();
116   void cleanup();
117   void exit();
118   void kill(ActorImpl* actor);
119   void kill_all();
120
121   void yield();
122   void daemonize();
123   bool is_suspended() { return suspended_; }
124   s4u::Actor* restart();
125   activity::ActivityImplPtr suspend(ActorImpl* issuer);
126   void resume();
127   activity::ActivityImplPtr join(ActorImpl* actor, double timeout);
128   activity::ActivityImplPtr sleep(double duration);
129   /** Ask the actor to throw an exception right away */
130   void throw_exception(std::exception_ptr e);
131 };
132
133 class ProcessArg {
134 public:
135   std::string name;
136   std::function<void()> code;
137   void* data                                                               = nullptr;
138   s4u::Host* host                                                          = nullptr;
139   double kill_time                                                         = 0.0;
140   std::shared_ptr<std::unordered_map<std::string, std::string>> properties = nullptr;
141   bool auto_restart                                                        = false;
142   bool daemon_                                                             = false;
143   ProcessArg()                                                             = default;
144
145   explicit ProcessArg(std::string name, const std::function<void()>& code, void* data, s4u::Host* host,
146                       double kill_time, std::shared_ptr<std::unordered_map<std::string, std::string>> properties,
147                       bool auto_restart)
148       : name(name)
149       , code(code)
150       , data(data)
151       , host(host)
152       , kill_time(kill_time)
153       , properties(properties)
154       , auto_restart(auto_restart)
155   {
156   }
157
158   explicit ProcessArg(s4u::Host* host, ActorImpl* actor)
159       : name(actor->get_name())
160       , code(actor->code)
161       , data(actor->get_user_data())
162       , host(host)
163       , kill_time(actor->get_kill_time())
164       , auto_restart(actor->has_to_auto_restart())
165       , daemon_(actor->is_daemon())
166   {
167     properties.reset(actor->get_properties(), [](decltype(actor->get_properties())) {});
168   }
169 };
170
171 /* Used to keep the list of actors blocked on a synchro  */
172 typedef boost::intrusive::list<ActorImpl, boost::intrusive::member_hook<ActorImpl, boost::intrusive::list_member_hook<>,
173                                                                         &ActorImpl::smx_synchro_hook>>
174     SynchroList;
175
176 XBT_PUBLIC void create_maestro(const std::function<void()>& code);
177 } // namespace actor
178 } // namespace kernel
179 } // namespace simgrid
180
181 extern void (*SMPI_switch_data_segment)(simgrid::s4u::ActorPtr actor);
182
183 XBT_PRIVATE void SIMIX_process_sleep_destroy(smx_activity_t synchro);
184
185 #endif