Logo AND Algorithmique Numérique Distribuée

Public GIT Repository
f8d8102050120c851fd211b5532d4db84419ebb5
[simgrid.git] / src / simix / ActorImpl.hpp
1 /* Copyright (c) 2007-2019. The SimGrid Team. All rights reserved.          */
2
3 /* This program is free software; you can redistribute it and/or modify it
4  * under the terms of the license (GNU LGPL) which comes with this package. */
5
6 #ifndef SIMIX_ACTORIMPL_H
7 #define SIMIX_ACTORIMPL_H
8
9 #include "simgrid/s4u/Actor.hpp"
10 #include "src/simix/popping_private.hpp"
11 #include "src/surf/PropertyHolder.hpp"
12 #include <boost/intrusive/list.hpp>
13 #include <functional>
14 #include <list>
15 #include <map>
16
17 struct s_smx_process_exit_fun_t {
18   std::function<void(int, void*)> fun;
19   void *arg;
20 };
21
22 namespace simgrid {
23 namespace kernel {
24 namespace actor {
25
26 class XBT_PUBLIC ActorImpl : public surf::PropertyHolder {
27   s4u::Host* host_   = nullptr; /* the host on which the actor is running */
28   void* userdata_    = nullptr; /* kept for compatibility, it should be replaced with moddata */
29   aid_t pid_         = 0;
30   aid_t ppid_        = -1;
31   bool daemon_       = false; /* Daemon actors are automatically killed when the last non-daemon leaves */
32   bool auto_restart_ = false;
33
34 public:
35   xbt::string name_;
36   ActorImpl(xbt::string name, s4u::Host* host);
37   ~ActorImpl();
38
39   double get_kill_time();
40   void set_kill_time(double kill_time);
41   boost::intrusive::list_member_hook<> host_process_list_hook; /* simgrid::simix::Host::process_list */
42   boost::intrusive::list_member_hook<> smx_destroy_list_hook;  /* simix_global->actors_to_destroy */
43   boost::intrusive::list_member_hook<> smx_synchro_hook;       /* {mutex,cond,sem}->sleeping */
44
45   const xbt::string& get_name() const { return name_; }
46   const char* get_cname() const { return name_.c_str(); }
47
48   // Accessors to private fields
49   s4u::Host* get_host() { return host_; }
50   void set_host(s4u::Host* dest);
51   void* get_user_data() { return userdata_; }
52   void set_user_data(void* data) { userdata_ = data; }
53   aid_t get_pid() const { return pid_; }
54   aid_t get_ppid() const { return ppid_; }
55   void set_ppid(aid_t ppid) { ppid_ = ppid; }
56   bool is_daemon() { return daemon_; } /** Whether this actor has been daemonized */
57   bool has_to_auto_restart() { return auto_restart_; }
58   void set_auto_restart(bool autorestart) { auto_restart_ = autorestart; }
59
60   context::Context* context_ = nullptr; /* the context (uctx/raw/thread) that executes the user function */
61
62   std::exception_ptr exception_;
63   bool finished_  = false;
64   bool blocked_   = false; /* FIXME this field is never set to true. Either use it or remove it. */
65   bool suspended_ = false;
66
67   activity::ActivityImplPtr waiting_synchro = nullptr; /* the current blocking synchro if any */
68   std::list<activity::ActivityImplPtr> comms;          /* the current non-blocking communication synchros */
69   s_smx_simcall simcall;
70   std::vector<s_smx_process_exit_fun_t> on_exit; /* list of functions executed when the process dies */
71
72   std::function<void()> code;
73   simix::Timer* kill_timer = nullptr;
74
75 private:
76   /* Refcounting */
77   std::atomic_int_fast32_t refcount_{0};
78
79 public:
80   friend void intrusive_ptr_add_ref(ActorImpl* actor)
81   {
82     // std::memory_order_relaxed ought to be enough here instead of std::memory_order_seq_cst
83     // But then, we have a threading issue when an actor commits a suicide:
84     //  it seems that in this case, the worker thread kills the last occurrence of the actor
85     //  while usually, the maestro does so. FIXME: we should change how actors suicide
86     actor->refcount_.fetch_add(1, std::memory_order_seq_cst);
87   }
88   friend void intrusive_ptr_release(ActorImpl* actor)
89   {
90     // inspired from http://www.boost.org/doc/libs/1_55_0/doc/html/atomic/usage_examples.html
91     if (actor->refcount_.fetch_sub(1, std::memory_order_release) == 1) {
92       // Make sure that any changes done on other threads before their acquire are committed before our delete
93       // http://stackoverflow.com/questions/27751025/why-is-an-acquire-barrier-needed-before-deleting-the-data-in-an-atomically-refer
94       std::atomic_thread_fence(std::memory_order_acquire);
95       delete actor;
96     }
97   }
98
99   /* S4U/implem interfaces */
100 private:
101   s4u::Actor piface_; // Our interface is part of ourselves
102 public:
103   s4u::ActorPtr iface() { return s4u::ActorPtr(&piface_); }
104   s4u::Actor* ciface() { return &piface_; }
105
106   static ActorImplPtr create(std::string name, simix::ActorCode code, void* data, s4u::Host* host,
107                              std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
108   static ActorImplPtr attach(std::string name, void* data, s4u::Host* host,
109                              std::unordered_map<std::string, std::string>* properties);
110   static void detach();
111   void cleanup();
112   void exit();
113   void kill(ActorImpl* actor);
114   void kill_all();
115
116   void yield();
117   void daemonize();
118   bool is_suspended() { return suspended_; }
119   s4u::Actor* restart();
120   activity::ActivityImplPtr suspend(ActorImpl* issuer);
121   void resume();
122   activity::ActivityImplPtr join(ActorImpl* actor, double timeout);
123   activity::ActivityImplPtr sleep(double duration);
124   /** Ask the actor to throw an exception right away */
125   void throw_exception(std::exception_ptr e);
126 };
127
128 class ProcessArg {
129 public:
130   std::string name;
131   std::function<void()> code;
132   void* data                                                               = nullptr;
133   s4u::Host* host                                                          = nullptr;
134   double kill_time                                                         = 0.0;
135   std::shared_ptr<std::unordered_map<std::string, std::string>> properties = nullptr;
136   bool auto_restart                                                        = false;
137   bool daemon_                                                             = false;
138   ProcessArg()                                                             = default;
139
140   explicit ProcessArg(std::string name, std::function<void()> code, void* data, s4u::Host* host, double kill_time,
141                       std::shared_ptr<std::unordered_map<std::string, std::string>> properties, bool auto_restart)
142       : name(name)
143       , code(std::move(code))
144       , data(data)
145       , host(host)
146       , kill_time(kill_time)
147       , properties(properties)
148       , auto_restart(auto_restart)
149   {
150   }
151
152   explicit ProcessArg(s4u::Host* host, ActorImpl* actor)
153       : name(actor->get_name())
154       , code(std::move(actor->code))
155       , data(actor->get_user_data())
156       , host(host)
157       , kill_time(actor->get_kill_time())
158       , auto_restart(actor->has_to_auto_restart())
159       , daemon_(actor->is_daemon())
160   {
161     properties.reset(actor->get_properties(), [](decltype(actor->get_properties())) {});
162   }
163 };
164
165 /* Used to keep the list of actors blocked on a synchro  */
166 typedef boost::intrusive::list<ActorImpl, boost::intrusive::member_hook<ActorImpl, boost::intrusive::list_member_hook<>,
167                                                                         &ActorImpl::smx_synchro_hook>>
168     SynchroList;
169
170 XBT_PUBLIC void create_maestro(std::function<void()> code);
171 } // namespace actor
172 } // namespace kernel
173 } // namespace simgrid
174
175 extern void (*SMPI_switch_data_segment)(simgrid::s4u::ActorPtr actor);
176
177 XBT_PRIVATE void SIMIX_process_sleep_destroy(smx_activity_t synchro);
178
179 #endif