1 /* Copyright (c) 2018. The SimGrid Team. All rights reserved. */
3 /* This program is free software; you can redistribute it and/or modify it
4 * under the terms of the license (GNU LGPL) which comes with this package. */
6 #include "src/kernel/context/Context.hpp"
7 #include <simgrid/s4u/Actor.hpp>
8 #include <simgrid/s4u/Engine.hpp>
9 #include <simgrid/s4u/Host.hpp>
10 #include <simgrid/s4u/Mailbox.hpp>
12 #include <pybind11/pybind11.h>
13 #include <pybind11/stl.h>
19 namespace py = pybind11;
20 using simgrid::s4u::Actor;
21 using simgrid::s4u::ActorPtr;
22 using simgrid::s4u::Engine;
23 using simgrid::s4u::Host;
24 using simgrid::s4u::Mailbox;
26 XBT_LOG_NEW_DEFAULT_CATEGORY(python, "python");
28 PYBIND11_DECLARE_HOLDER_TYPE(T, boost::intrusive_ptr<T>);
32 static std::string get_simgrid_version()
34 int major, minor, patch;
35 sg_version_get(&major, &minor, &patch);
36 return simgrid::xbt::string_printf("%i.%i.%i", major, minor, patch);
39 static std::string simgrid_version = get_simgrid_version();
43 PYBIND11_MODULE(simgrid, m)
46 m.doc() = "SimGrid userspace API";
48 m.attr("simgrid_version") = simgrid_version;
50 // Internal exception used to kill actors and sweep the RAII chimney (free objects living on the stack)
51 py::object pyStopRequestEx = py::register_exception<simgrid::kernel::context::Context::StopRequest>(m, "ActorKilled");
53 /* this_actor namespace */
54 void (*sleep_for_fun)(double) = &simgrid::s4u::this_actor::sleep_for; // pick the right overload
55 void (*sleep_until_fun)(double) = &simgrid::s4u::this_actor::sleep_until;
57 py::module m2 = m.def_submodule("this_actor", "Bindings of the s4u::this_actor namespace.");
58 m2.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority.");
59 m2.def("execute", py::overload_cast<double, double>(&simgrid::s4u::this_actor::execute),
60 "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void "
61 "simgrid::s4u::this_actor::execute(double, double)`",
62 py::arg("flops"), py::arg("priority") = 1);
63 m2.def("get_host", &simgrid::s4u::this_actor::get_host, "Retrives host on which the current actor is located");
64 m2.def("migrate", &simgrid::s4u::this_actor::migrate, "Moves the current actor to another host, see :cpp:func:`void simgrid::s4u::this_actor::migrate()`",
66 m2.def("sleep_for", sleep_for_fun,
67 "Block the actor sleeping for that amount of seconds, see :cpp:func:`void simgrid::s4u::this_actor::sleep_for`", py::arg("duration"));
68 m2.def("sleep_until", sleep_until_fun,
69 "Block the actor sleeping until the specified timestamp, see :cpp:func:`void simgrid::s4u::this_actor::sleep_until`", py::arg("duration"));
70 m2.def("suspend", &simgrid::s4u::this_actor::suspend, "Suspend the current actor, that is blocked until resume()ed by another actor. see :cpp:func:`void simgrid::s4u::this_actor::suspend`");
71 m2.def("yield_", &simgrid::s4u::this_actor::yield,
72 "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
73 m2.def("exit", &simgrid::s4u::this_actor::exit);
76 py::class_<Engine>(m, "Engine", "Simulation Engine, see :ref:`class s4u::Engine <API_s4u_Engine>`")
77 .def(py::init([](std::vector<std::string> args) -> simgrid::s4u::Engine* {
78 static char noarg[] = {'\0'};
79 int argc = args.size();
80 std::unique_ptr<char* []> argv(new char*[argc + 1]);
81 for (int i = 0; i != argc; ++i)
82 argv[i] = args[i].empty() ? noarg : &args[i].front();
84 // Currently this can be dangling, we should wrap this somehow.
85 return new simgrid::s4u::Engine(&argc, argv.get());
87 .def("get_all_hosts", &Engine::get_all_hosts, "Returns the list of all hosts found in the platform")
88 .def("get_clock", &Engine::get_clock, "Retrieve the simulation time")
89 .def("load_platform", &Engine::load_platform,
90 "Load a platform file describing the environment, see :cpp:func:`simgrid::s4u::Engine::load_platform()`")
91 .def("load_deployment", &Engine::load_deployment,
92 "Load a deployment file and launch the actors that it contains, see "
93 ":cpp:func:`simgrid::s4u::Engine::load_deployment()`")
94 .def("run", &Engine::run, "Run the simulation")
95 .def("register_actor",
96 [pyStopRequestEx](Engine*, std::string name, py::object fun_or_class) {
97 simgrid::simix::register_function(
98 name, [pyStopRequestEx, fun_or_class](std::vector<std::string> args) -> simgrid::simix::ActorCode {
99 return [pyStopRequestEx, fun_or_class, args]() {
101 /* Convert the std::vector into a py::tuple */
102 py::tuple params(args.size() - 1);
103 for (size_t i = 1; i < args.size(); i++)
104 params[i - 1] = py::cast(args[i]);
106 py::object res = fun_or_class(*params);
108 /* If I was passed a class, I just built an instance, so I need to call it now */
109 if (py::isinstance<py::function>(res))
111 } catch (py::error_already_set& ex) {
112 if (ex.matches(pyStopRequestEx)) {
113 XBT_VERB("Actor killed");
114 /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
122 "Registers the main function of an actor, see :cpp:func:`simgrid::s4u::Engine::register_function()`");
125 py::class_<simgrid::s4u::Host, std::unique_ptr<Host, py::nodelete>>(m, "Host", "Simulation Engine, see :ref:`class s4u::Host <API_s4u_Host>`")
126 .def("by_name", &Host::by_name, "Retrieves a host from its name, or die")
127 .def("current", &Host::current, "Retrieves the host on which the running actor is located, see :cpp:func:`simgrid::s4u::Host::current()`")
128 .def_property_readonly("name", [](Host* self) -> const std::string {
129 return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
130 }, "The name of this host")
131 .def_property_readonly("speed", &Host::get_speed,
132 "The peak computing speed in flops/s at the current pstate, taking the external load into account, see :cpp:func:`simgrid::s4u::Host::get_speed()`");
135 py::class_<simgrid::s4u::Mailbox, std::unique_ptr<Mailbox, py::nodelete>>(m, "Mailbox", "Mailbox, see :ref:`class s4u::Mailbox <API_s4u_Mailbox>`")
136 .def("by_name", &Mailbox::by_name, "Retrieve a Mailbox from its name, see :cpp:func:`simgrid::s4u::Mailbox::by_name()`")
137 .def_property_readonly("name", [](Mailbox* self) -> const std::string {
138 return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
139 }, "The name of that mailbox, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`")
140 .def("put", [](Mailbox self, py::object data, int size) {
142 self.put(data.ptr(), size);
143 }, "Blocking data transmission, see :cpp:func:`void simgrid::s4u::Mailbox::put(void*, uint64_t)`")
144 .def("get", [](Mailbox self) -> py::object {
145 py::object data = pybind11::reinterpret_steal<py::object>(pybind11::handle(static_cast<PyObject*>(self.get())));
148 }, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`");
151 py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
152 "An actor is an independent stream of execution in your distributed "
153 "application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
156 [pyStopRequestEx](py::str name, py::object host, py::object fun, py::args args) {
158 return simgrid::s4u::Actor::create(name, host.cast<Host*>(), [fun, args, pyStopRequestEx]() {
162 } catch (py::error_already_set& ex) {
163 if (ex.matches(pyStopRequestEx)) {
164 XBT_VERB("Actor killed");
165 /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
172 "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`")
173 .def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located")
174 .def("daemonize", &Actor::daemonize,
175 "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void "
176 "simgrid::s4u::Actor::daemonize()`")
177 .def("join", py::overload_cast<double>(&Actor::join),
178 "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`", py::arg("timeout"))
179 .def("migrate", &Actor::migrate,
180 "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`", py::arg("dest"))
181 .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`")
182 .def("suspend", &Actor::suspend,
183 "Suspend that actor, that is blocked until resume()ed by another actor. See :cpp:func:`void "
184 "simgrid::s4u::Actor::suspend()`")
185 .def("resume", &Actor::resume,
186 "Resume that actor, that was previously suspend()ed. See :cpp:func:`void simgrid::s4u::Actor::suspend()`");