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[simgrid.git] / src / kernel / actor / ActorImpl.hpp
1 /* Copyright (c) 2007-2019. The SimGrid Team. All rights reserved.          */
2
3 /* This program is free software; you can redistribute it and/or modify it
4  * under the terms of the license (GNU LGPL) which comes with this package. */
5
6 #ifndef SIMIX_ACTORIMPL_H
7 #define SIMIX_ACTORIMPL_H
8
9 #include "simgrid/s4u/Actor.hpp"
10 #include "src/simix/popping_private.hpp"
11 #include "src/surf/PropertyHolder.hpp"
12 #include <boost/intrusive/list.hpp>
13 #include <functional>
14 #include <list>
15 #include <map>
16 #include <memory>
17
18 namespace simgrid {
19 namespace kernel {
20 namespace actor {
21
22 class XBT_PUBLIC ActorImpl : public surf::PropertyHolder {
23   s4u::Host* host_   = nullptr; /* the host on which the actor is running */
24   // XBT_DEPRECATED_v329
25   void* userdata_    = nullptr; /* kept for compatibility, it should be replaced with moddata */
26   aid_t pid_         = 0;
27   aid_t ppid_        = -1;
28   bool daemon_       = false; /* Daemon actors are automatically killed when the last non-daemon leaves */
29   bool auto_restart_ = false;
30
31 public:
32   xbt::string name_;
33   ActorImpl(xbt::string name, s4u::Host* host);
34   ActorImpl(const ActorImpl&) = delete;
35   ActorImpl& operator=(const ActorImpl&) = delete;
36   ~ActorImpl();
37
38   double get_kill_time();
39   void set_kill_time(double kill_time);
40   boost::intrusive::list_member_hook<> host_actor_list_hook;   /* simgrid::simix::Host::process_list */
41   boost::intrusive::list_member_hook<> smx_destroy_list_hook;  /* simix_global->actors_to_destroy */
42   boost::intrusive::list_member_hook<> smx_synchro_hook;       /* {mutex,cond,sem}->sleeping */
43
44   const xbt::string& get_name() const { return name_; }
45   const char* get_cname() const { return name_.c_str(); }
46
47   // Accessors to private fields
48   s4u::Host* get_host() { return host_; }
49   void set_host(s4u::Host* dest);
50   // XBT_DEPRECATED_v329
51   void* get_user_data() { return userdata_; }
52   // XBT_DEPRECATED_v329
53   void set_user_data(void* data) { userdata_ = data; }
54   aid_t get_pid() const { return pid_; }
55   aid_t get_ppid() const { return ppid_; }
56   void set_ppid(aid_t ppid) { ppid_ = ppid; }
57   bool is_daemon() { return daemon_; } /** Whether this actor has been daemonized */
58   bool has_to_auto_restart() { return auto_restart_; }
59   void set_auto_restart(bool autorestart) { auto_restart_ = autorestart; }
60
61   std::unique_ptr<context::Context> context_; /* the context (uctx/raw/thread) that executes the user function */
62
63   std::exception_ptr exception_;
64   bool finished_  = false;
65   bool suspended_ = false;
66
67   activity::ActivityImplPtr waiting_synchro = nullptr; /* the current blocking synchro if any */
68   std::list<activity::ActivityImplPtr> comms;          /* the current non-blocking communication synchros */
69   s_smx_simcall simcall;
70   /* list of functions executed when the process dies */
71   std::shared_ptr<std::vector<std::function<void(bool)>>> on_exit =
72       std::make_shared<std::vector<std::function<void(bool)>>>();
73
74   std::function<void()> code_;
75   simix::Timer* kill_timer = nullptr;
76
77 private:
78   /* Refcounting */
79   std::atomic_int_fast32_t refcount_{0};
80
81 public:
82   int get_refcount() { return refcount_; }
83   friend void intrusive_ptr_add_ref(ActorImpl* actor)
84   {
85     // This whole memory consistency semantic drives me nuts.
86     // std::memory_order_relaxed proves to not be enough: There is a threading issue when actors commit suicide.
87     //   My guess is that the maestro context wants to propagate changes to the actor's fields after the
88     //   actor context frees that memory area or something. But I'm not 100% certain of what's going on.
89     // std::memory_order_seq_cst works but that's rather demanding.
90     // AFAIK, std::memory_order_acq_rel works on all tested platforms, so let's stick to it.
91     // Reducing the requirements to _relaxed would require to fix our suicide procedure, which is a messy piece of code.
92     actor->refcount_.fetch_add(1, std::memory_order_acq_rel);
93   }
94   friend void intrusive_ptr_release(ActorImpl* actor)
95   {
96     // inspired from http://www.boost.org/doc/libs/1_55_0/doc/html/atomic/usage_examples.html
97     if (actor->refcount_.fetch_sub(1, std::memory_order_release) == 1) {
98       // Make sure that any changes done on other threads before their acquire are committed before our delete
99       // http://stackoverflow.com/questions/27751025/why-is-an-acquire-barrier-needed-before-deleting-the-data-in-an-atomically-refer
100       std::atomic_thread_fence(std::memory_order_acquire);
101       delete actor;
102     }
103   }
104
105   /* S4U/implem interfaces */
106 private:
107   s4u::Actor piface_; // Our interface is part of ourselves
108
109   void undaemonize();
110
111 public:
112   s4u::ActorPtr iface() { return s4u::ActorPtr(&piface_); }
113   s4u::Actor* ciface() { return &piface_; }
114
115   ActorImplPtr init(const std::string& name, s4u::Host* host);
116   ActorImpl* start(const simix::ActorCode& code);
117
118   static ActorImplPtr create(const std::string& name, const simix::ActorCode& code, void* data, s4u::Host* host,
119                              const std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
120   static ActorImplPtr attach(const std::string& name, void* data, s4u::Host* host,
121                              const std::unordered_map<std::string, std::string>* properties);
122   static void detach();
123   void cleanup();
124   void exit();
125   void kill(ActorImpl* actor);
126   void kill_all();
127
128   void yield();
129   void daemonize();
130   bool is_suspended() { return suspended_; }
131   s4u::Actor* restart();
132   void suspend();
133   void resume();
134   activity::ActivityImplPtr join(ActorImpl* actor, double timeout);
135   activity::ActivityImplPtr sleep(double duration);
136   /** Ask the actor to throw an exception right away */
137   void throw_exception(std::exception_ptr e);
138
139   /** execute the pending simcall -- must be called from the maestro context */
140   void simcall_handle(int value);
141   /** Terminates a simcall currently executed in maestro context. The actor will be restarted in the next scheduling
142    * round */
143   void simcall_answer();
144 };
145
146 class ProcessArg {
147 public:
148   std::string name;
149   std::function<void()> code;
150   void* data                                                               = nullptr;
151   s4u::Host* host                                                          = nullptr;
152   double kill_time                                                         = 0.0;
153   std::shared_ptr<const std::unordered_map<std::string, std::string>> properties = nullptr;
154   bool auto_restart                                                        = false;
155   bool daemon_                                                             = false;
156   /* list of functions executed when the process dies */
157   const std::shared_ptr<std::vector<std::function<void(bool)>>> on_exit;
158
159   ProcessArg()                                                             = default;
160
161   explicit ProcessArg(const std::string& name, const std::function<void()>& code, void* data, s4u::Host* host,
162                       double kill_time, std::shared_ptr<std::unordered_map<std::string, std::string>> properties,
163                       bool auto_restart)
164       : name(name)
165       , code(code)
166       , data(data)
167       , host(host)
168       , kill_time(kill_time)
169       , properties(properties)
170       , auto_restart(auto_restart)
171   {
172   }
173
174   explicit ProcessArg(s4u::Host* host, ActorImpl* actor)
175       : name(actor->get_name())
176       , code(actor->code_)
177       , data(actor->get_user_data())
178       , host(host)
179       , kill_time(actor->get_kill_time())
180       , auto_restart(actor->has_to_auto_restart())
181       , daemon_(actor->is_daemon())
182       , on_exit(actor->on_exit)
183   {
184     properties.reset(actor->get_properties(), [](decltype(actor->get_properties())) {});
185   }
186 };
187
188 /* Used to keep the list of actors blocked on a synchro  */
189 typedef boost::intrusive::list<ActorImpl, boost::intrusive::member_hook<ActorImpl, boost::intrusive::list_member_hook<>,
190                                                                         &ActorImpl::smx_synchro_hook>>
191     SynchroList;
192
193 XBT_PUBLIC void create_maestro(const std::function<void()>& code);
194 XBT_PUBLIC int get_maxpid();
195 } // namespace actor
196 } // namespace kernel
197 } // namespace simgrid
198
199 extern void (*SMPI_switch_data_segment)(simgrid::s4u::ActorPtr actor);
200
201 #endif