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Merge branch 'master' into actor-yield
[simgrid.git] / src / bindings / lua / simgrid_lua.hpp
1 /* Copyright (c) 2010-2017. The SimGrid Team. All rights reserved.          */
2
3 /* This program is free software; you can redistribute it and/or modify it
4  * under the terms of the license (GNU LGPL) which comes with this package. */
5
6 #ifndef SIMGRID_LUA_HPP
7 #define SIMGRID_LUA_HPP
8
9 extern "C" {
10 #include <lua.h>
11
12 /* ********************************************************************************* */
13 /*                           Plaftorm functions                                      */
14 /* ********************************************************************************* */
15
16 int console_open(lua_State* L);
17 int console_close(lua_State* L);
18
19 int console_add_backbone(lua_State*);
20 int console_add_host___link(lua_State*);
21 int console_add_host(lua_State*);
22 int console_add_link(lua_State*);
23 int console_add_router(lua_State* L);
24 int console_add_route(lua_State*);
25 int console_add_ASroute(lua_State*);
26 int console_AS_open(lua_State*);
27 int console_AS_seal(lua_State* L);
28 int console_set_function(lua_State*);
29 int console_host_set_property(lua_State*);
30 }
31 #endif