void DrawingArea::drawPoint(int x, int y)
{
painter->drawPoint(x, y);
+ emit update();
}
void DrawingArea::drawLine(int x1, int y1, int x2, int y2)
{
painter->drawLine(x1, y1, x2, y2);
+ emit update();
+}
+
+const QImage &DrawingArea::getImage() const
+{
+ return *image;
}